#D4F6D4

Closest named color: Pale Aqua (#B8FFEB). oklch(94% 0.058 145.1), rgb(212, 246, 212).

Aa

Black text reads best on this color (17.93:1).

About this color

#D4F6D4 is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.058 and its hue 145°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.039 away. Black text reads best on it, at 17.93:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.058)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text17.93:1
White text1.17:1

Values

HEX#D4F6D4
RGBrgb(212, 246, 212)
HSLhsl(120, 65%, 90%)
OKLCHoklch(94% 0.058 145.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4F6D4 1.17:1 Fails Lc -9.6 Not readable
Black text on #D4F6D4 17.93:1 AAA Lc 95.4 Preferred for body text
#D4F6D4 text on white 1.17:1 Fails Lc 8.2 Not readable
#D4F6D4 text on black 17.93:1 AAA Lc -96.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F7F1

    oklch(97% 0.01 145.5)

  2. Step 100

    100 (this color)

    #D4F6D4

    oklch(94% 0.058 145.1)

  3. Step 200

    200

    #C9E1C9

    oklch(88.5% 0.041 145.2)

  4. Step 300

    300

    #A3CEA4

    oklch(80.9% 0.074 145.4)

  5. Step 400

    400

    #6FB472

    oklch(70.7% 0.118 145.2)

  6. Step 500

    500

    #43A04B

    oklch(63% 0.151 145.1)

  7. Step 600

    600

    #188B2C

    oklch(55.7% 0.165 145.1)

  8. Step 700

    700

    #03761E

    oklch(49.2% 0.153 145)

  9. Step 800

    800

    #0D601B

    oklch(42.8% 0.127 145)

  10. Step 900

    900

    #174F1D

    oklch(37.8% 0.099 145)

  11. Step 950

    950

    #0F2E12

    oklch(26.9% 0.062 145.4)

Export this scale for Tailwind in the Tailwind colors tool

#D4F6D4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8EFD20.047
Deuteranopia (no green cones)#F2ECD60.045
Tritanopia (no blue cones)#D1F4EC0.034
Achromatopsia (no color)#EDEDED0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4F6D4

    #D4F6D4

    oklch(94% 0.058 145.1)

  • #FEE0FF

    #FEE0FF

    oklch(94% 0.052 325)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4F6D4

    #D4F6D4

    oklch(94% 0.058 145.1)

  • #E9F0C5

    #E9F0C5

    oklch(93.9% 0.057 115)

  • #C4F8E9

    #C4F8E9

    oklch(93.9% 0.057 175.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4F6D4

    #D4F6D4

    oklch(94% 0.058 145.1)

  • #ECE7FF

    #ECE7FF

    oklch(93.9% 0.033 295.3)

  • #FFE2EC

    #FFE2EC

    oklch(93.9% 0.034 354.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4F6D4

    #D4F6D4

    oklch(94% 0.058 145.1)

  • #E2EBFF

    #E2EBFF

    oklch(93.9% 0.029 266.4)

  • #FFE4E1

    #FFE4E1

    oklch(94% 0.03 25.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4F6D4

    #D4F6D4

    oklch(94% 0.058 145.1)

  • #D6EFFF

    #D6EFFF

    oklch(93.9% 0.034 235.9)

  • #FEE0FF

    #FEE0FF

    oklch(94% 0.052 325)

  • #FFE5D5

    #FFE5D5

    oklch(93.9% 0.036 53.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4F6D4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4F6D4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.