#D4EBFA

Closest named color: Lavender (#E6E6FA). oklch(92.8% 0.032 236.3), rgb(212, 235, 250).

Aa

Black text reads best on this color (17.06:1).

About this color

#D4EBFA is a very light, muted blue. In OKLCH its lightness is 93%, its chroma 0.032 and its hue 236°. Its hue sits on the cool side of the wheel. The nearest named color is Lavender (#E6E6FA), ΔE 0.025 away. Black text reads best on it, at 17.06:1.

Hue familyBlues
Lightnessvery light (93%)
Chromamuted (0.032)
Temperaturecool
Nearest nameLavender (#E6E6FA)
Black text17.06:1
White text1.23:1

Values

HEX#D4EBFA
RGBrgb(212, 235, 250)
HSLhsl(204, 79%, 91%)
OKLCHoklch(92.8% 0.032 236.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4EBFA 1.23:1 Fails Lc -13.2 Not readable
Black text on #D4EBFA 17.06:1 AAA Lc 92.2 Preferred for body text
#D4EBFA text on white 1.23:1 Fails Lc 11.4 Not readable
#D4EBFA text on black 17.06:1 AAA Lc -92.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F6F9

    oklch(97.1% 0.006 239.8)

  2. Step 100

    100 (this color)

    #D4EBFA

    oklch(92.8% 0.032 236.3)

  3. Step 200

    200

    #CCDCE6

    oklch(88.5% 0.022 235)

  4. Step 300

    300

    #A8C5D8

    oklch(80.8% 0.041 236.8)

  5. Step 400

    400

    #79A7C4

    oklch(70.6% 0.065 236.6)

  6. Step 500

    500

    #5491B6

    oklch(63% 0.084 236.8)

  7. Step 600

    600

    #377BA1

    oklch(55.6% 0.09 236.1)

  8. Step 700

    700

    #29688A

    oklch(49.2% 0.084 235.8)

  9. Step 800

    800

    #235570

    oklch(42.8% 0.07 235.3)

  10. Step 900

    900

    #22465B

    oklch(37.7% 0.055 236.3)

  11. Step 950

    950

    #152935

    oklch(27% 0.034 236.3)

Export this scale for Tailwind in the Tailwind colors tool

#D4EBFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4EAFB0.020
Deuteranopia (no green cones)#DFE6FA0.018
Tritanopia (no blue cones)#CAEFF00.024
Achromatopsia (no color)#E8E8E80.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4EBFA

    #D4EBFA

    oklch(92.8% 0.032 236.3)

  • #F9E2D3

    #F9E2D3

    oklch(92.7% 0.032 55.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4EBFA

    #D4EBFA

    oklch(92.8% 0.032 236.3)

  • #D0EEF2

    #D0EEF2

    oklch(92.9% 0.032 206.4)

  • #DDE7FD

    #DDE7FD

    oklch(92.7% 0.032 266.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4EBFA

    #D4EBFA

    oklch(92.8% 0.032 236.3)

  • #FCE0DC

    #FCE0DC

    oklch(92.9% 0.032 27.4)

  • #F0E6D0

    #F0E6D0

    oklch(92.7% 0.031 86.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4EBFA

    #D4EBFA

    oklch(92.8% 0.032 236.3)

  • #FADFE8

    #FADFE8

    oklch(92.8% 0.032 355.6)

  • #E5EAD3

    #E5EAD3

    oklch(92.7% 0.031 117)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4EBFA

    #D4EBFA

    oklch(92.8% 0.032 236.3)

  • #F3E0F3

    #F3E0F3

    oklch(92.7% 0.033 325.8)

  • #F9E2D3

    #F9E2D3

    oklch(92.7% 0.032 55.3)

  • #DAEDDB

    #DAEDDB

    oklch(92.7% 0.031 146.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4EBFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4EBFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.