#D3DFBB

Closest named color: Tea Green (#CAE7B9). oklch(88.5% 0.05 122.4), rgb(211, 223, 187).

Aa

Black text reads best on this color (15.04:1).

About this color

#D3DFBB is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.050 and its hue 122°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Tea Green (#CAE7B9), ΔE 0.024 away. Black text reads best on it, at 15.04:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.050)
Temperaturein between
Nearest nameTea Green (#CAE7B9)
Black text15.04:1
White text1.39:1

Values

HEX#D3DFBB
RGBrgb(211, 223, 187)
HSLhsl(80, 36%, 80%)
OKLCHoklch(88.5% 0.05 122.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DFBB 1.39:1 Fails Lc -21.9 Dividers and decoration only
Black text on #D3DFBB 15.04:1 AAA Lc 84.5 Fine for body text
#D3DFBB text on white 1.39:1 Fails Lc 19.2 Dividers and decoration only
#D3DFBB text on black 15.04:1 AAA Lc -84.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F6F0

    oklch(97% 0.008 121.6)

  2. Step 100

    100

    #E7ECDF

    oklch(93.6% 0.018 124)

  3. Step 200

    200 (this color)

    #D3DFBB

    oklch(88.5% 0.05 122.4)

  4. Step 300

    300

    #B9C89A

    oklch(80.9% 0.064 122.5)

  5. Step 400

    400

    #95AB61

    oklch(70.7% 0.102 122.6)

  6. Step 500

    500

    #7C952F

    oklch(63% 0.13 122.1)

  7. Step 600

    600

    #667F00

    oklch(55.6% 0.135 122.3)

  8. Step 700

    700

    #556B00

    oklch(49.2% 0.12 122.6)

  9. Step 800

    800

    #455700

    oklch(42.6% 0.104 122.4)

  10. Step 900

    900

    #3A4809

    oklch(37.6% 0.085 122)

  11. Step 950

    950

    #222A09

    oklch(26.9% 0.053 121.7)

Export this scale for Tailwind in the Tailwind colors tool

#D3DFBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DAB90.025
Deuteranopia (no green cones)#E2DABC0.023
Tritanopia (no blue cones)#D6DBD50.041
Achromatopsia (no color)#DADADA0.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DFBB

    #D3DFBB

    oklch(88.5% 0.05 122.4)

  • #DFD2F5

    #DFD2F5

    oklch(88.5% 0.049 302.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DFBB

    #D3DFBB

    oklch(88.5% 0.05 122.4)

  • #E5D9B5

    #E5D9B5

    oklch(88.6% 0.049 91.8)

  • #C2E3CA

    #C2E3CA

    oklch(88.5% 0.049 152.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DFBB

    #D3DFBB

    oklch(88.5% 0.05 122.4)

  • #CED8FB

    #CED8FB

    oklch(88.6% 0.049 272.8)

  • #EECEE8

    #EECEE8

    oklch(88.6% 0.049 332.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DFBB

    #D3DFBB

    oklch(88.5% 0.05 122.4)

  • #BDDEF8

    #BDDEF8

    oklch(88.5% 0.05 241.9)

  • #F7CCD6

    #F7CCD6

    oklch(88.5% 0.05 2.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DFBB

    #D3DFBB

    oklch(88.5% 0.05 122.4)

  • #B4E3ED

    #B4E3ED

    oklch(88.6% 0.05 212.1)

  • #DFD2F5

    #DFD2F5

    oklch(88.5% 0.049 302.3)

  • #F8CEC5

    #F8CEC5

    oklch(88.5% 0.049 32.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DFBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DFBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.