#D2EDFE

Closest named color: Lavender (#E6E6FA). oklch(93.2% 0.037 235.5), rgb(210, 237, 254).

Aa

Black text reads best on this color (17.28:1).

About this color

#D2EDFE is a very light, muted blue. In OKLCH its lightness is 93%, its chroma 0.037 and its hue 235°. Its hue sits on the cool side of the wheel. The nearest named color is Lavender (#E6E6FA), ΔE 0.028 away. Black text reads best on it, at 17.28:1.

Hue familyBlues
Lightnessvery light (93%)
Chromamuted (0.037)
Temperaturecool
Nearest nameLavender (#E6E6FA)
Black text17.28:1
White text1.21:1

Values

HEX#D2EDFE
RGBrgb(210, 237, 254)
HSLhsl(203, 96%, 91%)
OKLCHoklch(93.2% 0.037 235.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2EDFE 1.21:1 Fails Lc -12.3 Not readable
Black text on #D2EDFE 17.28:1 AAA Lc 93.0 Preferred for body text
#D2EDFE text on white 1.21:1 Fails Lc 10.6 Not readable
#D2EDFE text on black 17.28:1 AAA Lc -93.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F6F9

    oklch(97.1% 0.006 239.8)

  2. Step 100

    100 (this color)

    #D2EDFE

    oklch(93.2% 0.037 235.5)

  3. Step 200

    200

    #C9DCE8

    oklch(88.4% 0.026 235.4)

  4. Step 300

    300

    #A4C6DB

    oklch(80.9% 0.047 235.3)

  5. Step 400

    400

    #71A8C9

    oklch(70.6% 0.075 235.7)

  6. Step 500

    500

    #4892BC

    oklch(63% 0.097 236)

  7. Step 600

    600

    #247CA8

    oklch(55.6% 0.105 235.5)

  8. Step 700

    700

    #156890

    oklch(49% 0.098 235.9)

  9. Step 800

    800

    #165575

    oklch(42.7% 0.081 235.9)

  10. Step 900

    900

    #1A475E

    oklch(37.8% 0.063 234.2)

  11. Step 950

    950

    #112937

    oklch(26.9% 0.04 236.4)

Export this scale for Tailwind in the Tailwind colors tool

#D2EDFE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5ECFF0.024
Deuteranopia (no green cones)#DFE7FE0.021
Tritanopia (no blue cones)#C6F2F20.029
Achromatopsia (no color)#E9E9E90.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2EDFE

    #D2EDFE

    oklch(93.2% 0.037 235.5)

  • #FDE3D2

    #FDE3D2

    oklch(93.3% 0.037 55.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2EDFE

    #D2EDFE

    oklch(93.2% 0.037 235.5)

  • #CDF0F4

    #CDF0F4

    oklch(93.1% 0.037 205)

  • #DEE9FF

    #DEE9FF

    oklch(93.2% 0.032 264.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2EDFE

    #D2EDFE

    oklch(93.2% 0.037 235.5)

  • #FFE0DD

    #FFE0DD

    oklch(93.1% 0.035 24.4)

  • #F4E7CD

    #F4E7CD

    oklch(93.2% 0.037 84.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2EDFE

    #D2EDFE

    oklch(93.2% 0.037 235.5)

  • #FEDFE9

    #FEDFE9

    oklch(93.2% 0.036 356.4)

  • #E7ECD0

    #E7ECD0

    oklch(93.2% 0.037 115.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2EDFE

    #D2EDFE

    oklch(93.2% 0.037 235.5)

  • #F6E0F6

    #F6E0F6

    oklch(93.1% 0.038 325.9)

  • #FDE3D2

    #FDE3D2

    oklch(93.3% 0.037 55.4)

  • #DAEFDA

    #DAEFDA

    oklch(93.1% 0.036 145.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2EDFE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2EDFE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.