#D1F7D3

Closest named color: Pale Aqua (#B8FFEB). oklch(94% 0.062 146.5), rgb(209, 247, 211).

Aa

Black text reads best on this color (17.95:1).

About this color

#D1F7D3 is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.062 and its hue 146°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.037 away. Black text reads best on it, at 17.95:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.062)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text17.95:1
White text1.16:1

Values

HEX#D1F7D3
RGBrgb(209, 247, 211)
HSLhsl(123, 70%, 89%)
OKLCHoklch(94% 0.062 146.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D1F7D3 1.16:1 Fails Lc -9.5 Not readable
Black text on #D1F7D3 17.95:1 AAA Lc 95.5 Preferred for body text
#D1F7D3 text on white 1.16:1 Fails Lc 8.1 Not readable
#D1F7D3 text on black 17.95:1 AAA Lc -96.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F7F1

    oklch(97% 0.01 145.5)

  2. Step 100

    100 (this color)

    #D1F7D3

    oklch(94% 0.062 146.5)

  3. Step 200

    200

    #C7E2C8

    oklch(88.6% 0.045 146.2)

  4. Step 300

    300

    #9FCFA2

    oklch(80.9% 0.08 146.4)

  5. Step 400

    400

    #67B66F

    oklch(70.7% 0.129 146.3)

  6. Step 500

    500

    #33A348

    oklch(63.2% 0.164 146.5)

  7. Step 600

    600

    #008C2E

    oklch(55.7% 0.168 146.5)

  8. Step 700

    700

    #007525

    oklch(49% 0.148 146.5)

  9. Step 800

    800

    #00601D

    oklch(42.6% 0.128 146.5)

  10. Step 900

    900

    #0A501B

    oklch(37.8% 0.107 146.6)

  11. Step 950

    950

    #0A2F11

    oklch(27% 0.068 146.8)

Export this scale for Tailwind in the Tailwind colors tool

#D1F7D3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F0D10.051
Deuteranopia (no green cones)#F2ECD50.049
Tritanopia (no blue cones)#CDF5ED0.037
Achromatopsia (no color)#EDEDED0.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D1F7D3

    #D1F7D3

    oklch(94% 0.062 146.5)

  • #FFDFFF

    #FFDFFF

    oklch(93.9% 0.055 326)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D1F7D3

    #D1F7D3

    oklch(94% 0.062 146.5)

  • #E8F1C2

    #E8F1C2

    oklch(94% 0.062 116.4)

  • #C0F9EA

    #C0F9EA

    oklch(93.9% 0.061 177)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D1F7D3

    #D1F7D3

    oklch(94% 0.062 146.5)

  • #EDE7FF

    #EDE7FF

    oklch(94% 0.033 297.2)

  • #FFE2EB

    #FFE2EB

    oklch(93.9% 0.034 357)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D1F7D3

    #D1F7D3

    oklch(94% 0.062 146.5)

  • #E2EBFF

    #E2EBFF

    oklch(93.9% 0.029 266.4)

  • #FFE4E0

    #FFE4E0

    oklch(94% 0.03 27.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D1F7D3

    #D1F7D3

    oklch(94% 0.062 146.5)

  • #D7EFFF

    #D7EFFF

    oklch(93.9% 0.033 237)

  • #FFDFFF

    #FFDFFF

    oklch(93.9% 0.055 326)

  • #FFE6D4

    #FFE6D4

    oklch(94% 0.036 58)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D1F7D3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D1F7D3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.