#D1EEFE

Closest named color: Diamond (#B9F2FF). oklch(93.3% 0.037 231.9), rgb(209, 238, 254).

Aa

Black text reads best on this color (17.37:1).

About this color

#D1EEFE is a very light, muted blue. In OKLCH its lightness is 93%, its chroma 0.037 and its hue 232°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.028 away. Black text reads best on it, at 17.37:1.

Hue familyBlues
Lightnessvery light (93%)
Chromamuted (0.037)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text17.37:1
White text1.20:1

Values

HEX#D1EEFE
RGBrgb(209, 238, 254)
HSLhsl(201, 96%, 91%)
OKLCHoklch(93.3% 0.037 231.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D1EEFE 1.20:1 Fails Lc -11.9 Not readable
Black text on #D1EEFE 17.37:1 AAA Lc 93.3 Preferred for body text
#D1EEFE text on white 1.20:1 Fails Lc 10.2 Not readable
#D1EEFE text on black 17.37:1 AAA Lc -93.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F6F9

    oklch(97% 0.007 233.6)

  2. Step 100

    100 (this color)

    #D1EEFE

    oklch(93.3% 0.037 231.9)

  3. Step 200

    200

    #C8DDE8

    oklch(88.5% 0.027 230.4)

  4. Step 300

    300

    #A2C7DB

    oklch(80.9% 0.049 231.7)

  5. Step 400

    400

    #6EA9C9

    oklch(70.6% 0.077 233.1)

  6. Step 500

    500

    #4294BB

    oklch(63.2% 0.098 231.9)

  7. Step 600

    600

    #177DA7

    oklch(55.5% 0.107 232.3)

  8. Step 700

    700

    #026A8F

    oklch(49.2% 0.099 231.5)

  9. Step 800

    800

    #0C5674

    oklch(42.6% 0.082 232)

  10. Step 900

    900

    #16475E

    oklch(37.7% 0.065 232.7)

  11. Step 950

    950

    #0F2A37

    oklch(27.1% 0.041 231.9)

Export this scale for Tailwind in the Tailwind colors tool

#D1EEFE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6EDFF0.026
Deuteranopia (no green cones)#E0E7FE0.025
Tritanopia (no blue cones)#C5F3F30.027
Achromatopsia (no color)#E9E9E90.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D1EEFE

    #D1EEFE

    oklch(93.3% 0.037 231.9)

  • #FEE3D3

    #FEE3D3

    oklch(93.4% 0.037 52.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D1EEFE

    #D1EEFE

    oklch(93.3% 0.037 231.9)

  • #CDF1F3

    #CDF1F3

    oklch(93.3% 0.037 200.7)

  • #DDEAFF

    #DDEAFF

    oklch(93.4% 0.032 260)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D1EEFE

    #D1EEFE

    oklch(93.3% 0.037 231.9)

  • #FFE1DF

    #FFE1DF

    oklch(93.4% 0.033 22.3)

  • #F6E7CD

    #F6E7CD

    oklch(93.3% 0.038 81.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D1EEFE

    #D1EEFE

    oklch(93.3% 0.037 231.9)

  • #FEDFEB

    #FEDFEB

    oklch(93.3% 0.037 352.5)

  • #E9ECD0

    #E9ECD0

    oklch(93.3% 0.037 112.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D1EEFE

    #D1EEFE

    oklch(93.3% 0.037 231.9)

  • #F5E1F8

    #F5E1F8

    oklch(93.3% 0.037 321.8)

  • #FEE3D3

    #FEE3D3

    oklch(93.4% 0.037 52.7)

  • #DBF0D9

    #DBF0D9

    oklch(93.3% 0.038 142.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D1EEFE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D1EEFE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.