#D1EBF2

Closest named color: Pale Silver (#D8E2DC). oklch(92.3% 0.029 215.7), rgb(209, 235, 242).

Aa

Black text reads best on this color (16.87:1).

About this color

#D1EBF2 is a very light close to neutral grey. In OKLCH its lightness is 92%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.031 away. Black text reads best on it, at 16.87:1.

Hue familyNeutrals
Lightnessvery light (92%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest namePale Silver (#D8E2DC)
Black text16.87:1
White text1.24:1

Values

HEX#D1EBF2
RGBrgb(209, 235, 242)
HSLhsl(193, 56%, 88%)
OKLCHoklch(92.3% 0.029 215.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D1EBF2 1.24:1 Fails Lc -14.0 Not readable
Black text on #D1EBF2 16.87:1 AAA Lc 91.5 Preferred for body text
#D1EBF2 text on white 1.24:1 Fails Lc 12.1 Not readable
#D1EBF2 text on black 16.87:1 AAA Lc -91.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F6F7

    oklch(97% 0.004 214.3)

  2. Step 100

    100 (this color)

    #D1EBF2

    oklch(92.3% 0.029 215.7)

  3. Step 200

    200

    #CBDDE2

    oklch(88.6% 0.021 216.2)

  4. Step 300

    300

    #A6C7D0

    oklch(80.8% 0.038 216.1)

  5. Step 400

    400

    #75AAB8

    oklch(70.6% 0.059 216.1)

  6. Step 500

    500

    #4E95A7

    oklch(63.1% 0.076 216.3)

  7. Step 600

    600

    #2C7F92

    oklch(55.5% 0.083 216)

  8. Step 700

    700

    #1D6B7C

    oklch(49% 0.077 215.8)

  9. Step 800

    800

    #1C5865

    oklch(42.8% 0.064 215)

  10. Step 900

    900

    #1E4852

    oklch(37.6% 0.049 215.6)

  11. Step 950

    950

    #132A30

    oklch(26.9% 0.031 216.7)

Export this scale for Tailwind in the Tailwind colors tool

#D1EBF2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6E9F20.027
Deuteranopia (no green cones)#E0E4F20.025
Tritanopia (no blue cones)#C8EEED0.016
Achromatopsia (no color)#E6E6E60.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D1EBF2

    #D1EBF2

    oklch(92.3% 0.029 215.7)

  • #F8DFD9

    #F8DFD9

    oklch(92.2% 0.029 33.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D1EBF2

    #D1EBF2

    oklch(92.3% 0.029 215.7)

  • #D1ECE8

    #D1ECE8

    oklch(92.2% 0.029 185.9)

  • #D6E8F8

    #D6E8F8

    oklch(92.2% 0.029 244.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D1EBF2

    #D1EBF2

    oklch(92.3% 0.029 215.7)

  • #F8DEE3

    #F8DEE3

    oklch(92.3% 0.029 4.5)

  • #F4E2D2

    #F4E2D2

    oklch(92.3% 0.029 64.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D1EBF2

    #D1EBF2

    oklch(92.3% 0.029 215.7)

  • #F3DFED

    #F3DFED

    oklch(92.4% 0.029 336.4)

  • #EBE6D1

    #EBE6D1

    oklch(92.3% 0.028 95.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D1EBF2

    #D1EBF2

    oklch(92.3% 0.029 215.7)

  • #EAE1F6

    #EAE1F6

    oklch(92.3% 0.03 305.1)

  • #F8DFD9

    #F8DFD9

    oklch(92.2% 0.029 33.7)

  • #E1E9D5

    #E1E9D5

    oklch(92.3% 0.028 124.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D1EBF2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D1EBF2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.