#D0EDDA

Closest named color: Pale Silver (#D8E2DC). oklch(92% 0.04 156.8), rgb(208, 237, 218).

Aa

Black text reads best on this color (16.80:1).

About this color

#D0EDDA is a very light, muted green. In OKLCH its lightness is 92%, its chroma 0.040 and its hue 157°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.031 away. Black text reads best on it, at 16.80:1.

Hue familyGreens
Lightnessvery light (92%)
Chromamuted (0.040)
Temperaturein between
Nearest namePale Silver (#D8E2DC)
Black text16.80:1
White text1.24:1

Values

HEX#D0EDDA
RGBrgb(208, 237, 218)
HSLhsl(141, 45%, 87%)
OKLCHoklch(92% 0.04 156.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D0EDDA 1.24:1 Fails Lc -14.3 Not readable
Black text on #D0EDDA 16.80:1 AAA Lc 91.2 Preferred for body text
#D0EDDA text on white 1.24:1 Fails Lc 12.4 Not readable
#D0EDDA text on black 16.80:1 AAA Lc -91.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F7F4

    oklch(97.2% 0.007 160.1)

  2. Step 100

    100 (this color)

    #D0EDDA

    oklch(92% 0.04 156.8)

  3. Step 200

    200

    #CBDFD2

    oklch(88.5% 0.028 157.3)

  4. Step 300

    300

    #A6CBB3

    oklch(80.8% 0.052 156.6)

  5. Step 400

    400

    #75B08C

    oklch(70.6% 0.081 156.8)

  6. Step 500

    500

    #4D9C6F

    oklch(63% 0.104 156.6)

  7. Step 600

    600

    #2B8758

    oklch(55.7% 0.113 156.9)

  8. Step 700

    700

    #1B7247

    oklch(49.1% 0.106 156.6)

  9. Step 800

    800

    #1A5D3B

    oklch(42.7% 0.088 156.9)

  10. Step 900

    900

    #1D4C33

    oklch(37.6% 0.067 157.5)

  11. Step 950

    950

    #122D1E

    oklch(27.1% 0.044 157.4)

Export this scale for Tailwind in the Tailwind colors tool

#D0EDDA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EDE8D90.038
Deuteranopia (no green cones)#E7E4DB0.036
Tritanopia (no blue cones)#CCECE70.019
Achromatopsia (no color)#E6E6E60.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D0EDDA

    #D0EDDA

    oklch(92% 0.04 156.8)

  • #F7DBEE

    #F7DBEE

    oklch(92% 0.04 337.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D0EDDA

    #D0EDDA

    oklch(92% 0.04 156.8)

  • #DDEACE

    #DDEACE

    oklch(92% 0.04 127.6)

  • #C8EEE9

    #C8EEE9

    oklch(92.1% 0.04 186.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D0EDDA

    #D0EDDA

    oklch(92% 0.04 156.8)

  • #EBDEFA

    #EBDEFA

    oklch(91.9% 0.04 306.5)

  • #FDDAE0

    #FDDAE0

    oklch(91.9% 0.04 6.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D0EDDA

    #D0EDDA

    oklch(92% 0.04 156.8)

  • #DDE3FF

    #DDE3FF

    oklch(92% 0.039 276)

  • #FEDCD2

    #FEDCD2

    oklch(92% 0.04 37)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D0EDDA

    #D0EDDA

    oklch(92% 0.04 156.8)

  • #D0E8FE

    #D0E8FE

    oklch(92% 0.039 245.9)

  • #F7DBEE

    #F7DBEE

    oklch(92% 0.04 337.6)

  • #F7E0C9

    #F7E0C9

    oklch(91.9% 0.04 67.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D0EDDA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D0EDDA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.