#CFEAFA

Closest named color: Diamond (#B9F2FF). oklch(92.2% 0.036 233.8), rgb(207, 234, 250).

Aa

Black text reads best on this color (16.80:1).

About this color

#CFEAFA is a very light, muted blue. In OKLCH its lightness is 92%, its chroma 0.036 and its hue 234°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.030 away. Black text reads best on it, at 16.80:1.

Hue familyBlues
Lightnessvery light (92%)
Chromamuted (0.036)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text16.80:1
White text1.24:1

Values

HEX#CFEAFA
RGBrgb(207, 234, 250)
HSLhsl(202, 81%, 90%)
OKLCHoklch(92.2% 0.036 233.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CFEAFA 1.24:1 Fails Lc -14.3 Not readable
Black text on #CFEAFA 16.80:1 AAA Lc 91.2 Preferred for body text
#CFEAFA text on white 1.24:1 Fails Lc 12.4 Not readable
#CFEAFA text on black 16.80:1 AAA Lc -91.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F6F9

    oklch(97.1% 0.006 239.8)

  2. Step 100

    100 (this color)

    #CFEAFA

    oklch(92.2% 0.036 233.8)

  3. Step 200

    200

    #C9DCE8

    oklch(88.4% 0.026 235.4)

  4. Step 300

    300

    #A4C6DA

    oklch(80.8% 0.046 233.9)

  5. Step 400

    400

    #71A9C8

    oklch(70.8% 0.074 233.5)

  6. Step 500

    500

    #4893BA

    oklch(63.2% 0.095 233.7)

  7. Step 600

    600

    #247CA6

    oklch(55.5% 0.103 234.3)

  8. Step 700

    700

    #15698E

    oklch(49.2% 0.095 233.5)

  9. Step 800

    800

    #165673

    oklch(42.8% 0.078 232.9)

  10. Step 900

    900

    #1A475D

    oklch(37.7% 0.061 233)

  11. Step 950

    950

    #112A37

    oklch(27.2% 0.039 233.4)

Export this scale for Tailwind in the Tailwind colors tool

#CFEAFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3E9FB0.025
Deuteranopia (no green cones)#DDE4FA0.022
Tritanopia (no blue cones)#C4EEEF0.025
Achromatopsia (no color)#E6E6E60.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CFEAFA

    #CFEAFA

    oklch(92.2% 0.036 233.8)

  • #F9E0D0

    #F9E0D0

    oklch(92.3% 0.035 54.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CFEAFA

    #CFEAFA

    oklch(92.2% 0.036 233.8)

  • #CBEDF0

    #CBEDF0

    oklch(92.3% 0.036 203.1)

  • #D9E6FE

    #D9E6FE

    oklch(92.3% 0.036 262.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CFEAFA

    #CFEAFA

    oklch(92.2% 0.036 233.8)

  • #FDDDDA

    #FDDDDA

    oklch(92.3% 0.036 24.2)

  • #F1E4CB

    #F1E4CB

    oklch(92.3% 0.036 83.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CFEAFA

    #CFEAFA

    oklch(92.2% 0.036 233.8)

  • #FADCE7

    #FADCE7

    oklch(92.2% 0.036 353.7)

  • #E5E8CE

    #E5E8CE

    oklch(92.2% 0.035 112.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CFEAFA

    #CFEAFA

    oklch(92.2% 0.036 233.8)

  • #F2DEF3

    #F2DEF3

    oklch(92.3% 0.035 324.4)

  • #F9E0D0

    #F9E0D0

    oklch(92.3% 0.035 54.8)

  • #D8ECD7

    #D8ECD7

    oklch(92.3% 0.035 144)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CFEAFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CFEAFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.