#CEF4D2

Closest named color: Pale Aqua (#B8FFEB). oklch(93.1% 0.06 148), rgb(206, 244, 210).

Aa

Black text reads best on this color (17.49:1).

About this color

#CEF4D2 is a very light, muted green. In OKLCH its lightness is 93%, its chroma 0.060 and its hue 148°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.039 away. Black text reads best on it, at 17.49:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamuted (0.060)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text17.49:1
White text1.20:1

Values

HEX#CEF4D2
RGBrgb(206, 244, 210)
HSLhsl(126, 63%, 88%)
OKLCHoklch(93.1% 0.06 148)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CEF4D2 1.20:1 Fails Lc -11.4 Not readable
Black text on #CEF4D2 17.49:1 AAA Lc 93.8 Preferred for body text
#CEF4D2 text on white 1.20:1 Fails Lc 9.8 Not readable
#CEF4D2 text on black 17.49:1 AAA Lc -94.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F7F2

    oklch(97% 0.009 150.7)

  2. Step 100

    100 (this color)

    #CEF4D2

    oklch(93.1% 0.06 148)

  3. Step 200

    200

    #C7E1C9

    oklch(88.4% 0.043 147.4)

  4. Step 300

    300

    #9FCFA5

    oklch(80.9% 0.077 148.2)

  5. Step 400

    400

    #66B673

    oklch(70.8% 0.125 147.9)

  6. Step 500

    500

    #32A24E

    oklch(63% 0.158 148)

  7. Step 600

    600

    #008B36

    oklch(55.5% 0.161 148.1)

  8. Step 700

    700

    #00752C

    oklch(49% 0.142 148)

  9. Step 800

    800

    #006023

    oklch(42.7% 0.123 148.1)

  10. Step 900

    900

    #09501E

    oklch(37.8% 0.104 147.8)

  11. Step 950

    950

    #0A2F13

    oklch(27.1% 0.065 148.2)

Export this scale for Tailwind in the Tailwind colors tool

#CEF4D2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EDD00.051
Deuteranopia (no green cones)#EEE9D40.048
Tritanopia (no blue cones)#CAF2EA0.034
Achromatopsia (no color)#EAEAEA0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CEF4D2

    #CEF4D2

    oklch(93.1% 0.06 148)

  • #FFDBFD

    #FFDBFD

    oklch(93.1% 0.059 327.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CEF4D2

    #CEF4D2

    oklch(93.1% 0.06 148)

  • #E4EEC1

    #E4EEC1

    oklch(93% 0.06 117.8)

  • #BEF6E8

    #BEF6E8

    oklch(93.1% 0.06 177.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CEF4D2

    #CEF4D2

    oklch(93.1% 0.06 148)

  • #EBE3FF

    #EBE3FF

    oklch(93.1% 0.038 298.7)

  • #FFDEE8

    #FFDEE8

    oklch(93.1% 0.039 357.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CEF4D2

    #CEF4D2

    oklch(93.1% 0.06 148)

  • #DFE8FF

    #DFE8FF

    oklch(93.1% 0.033 268.7)

  • #FFE0DB

    #FFE0DB

    oklch(93.1% 0.035 28.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CEF4D2

    #CEF4D2

    oklch(93.1% 0.06 148)

  • #D2EDFF

    #D2EDFF

    oklch(93.2% 0.038 237)

  • #FFDBFD

    #FFDBFD

    oklch(93.1% 0.059 327.8)

  • #FFE2CD

    #FFE2CD

    oklch(93.1% 0.043 58.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CEF4D2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CEF4D2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.