#CDF3D4

Closest named color: Pale Aqua (#B8FFEB). oklch(92.9% 0.057 150.5), rgb(205, 243, 212).

Aa

Black text reads best on this color (17.36:1).

About this color

#CDF3D4 is a very light, muted green. In OKLCH its lightness is 93%, its chroma 0.057 and its hue 151°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.038 away. Black text reads best on it, at 17.36:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamuted (0.057)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text17.36:1
White text1.20:1

Values

HEX#CDF3D4
RGBrgb(205, 243, 212)
HSLhsl(131, 61%, 88%)
OKLCHoklch(92.9% 0.057 150.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CDF3D4 1.20:1 Fails Lc -11.9 Not readable
Black text on #CDF3D4 17.36:1 AAA Lc 93.3 Preferred for body text
#CDF3D4 text on white 1.20:1 Fails Lc 10.3 Not readable
#CDF3D4 text on black 17.36:1 AAA Lc -93.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F7F2

    oklch(97% 0.009 150.7)

  2. Step 100

    100 (this color)

    #CDF3D4

    oklch(92.9% 0.057 150.5)

  3. Step 200

    200

    #C7E1CB

    oklch(88.5% 0.041 149.8)

  4. Step 300

    300

    #9FCFA8

    oklch(81% 0.074 150.1)

  5. Step 400

    400

    #65B579

    oklch(70.6% 0.118 150.5)

  6. Step 500

    500

    #2FA256

    oklch(63.1% 0.151 150.5)

  7. Step 600

    600

    #008B40

    oklch(55.7% 0.152 150.4)

  8. Step 700

    700

    #007535

    oklch(49.2% 0.134 150.5)

  9. Step 800

    800

    #00602A

    oklch(42.8% 0.117 150.4)

  10. Step 900

    900

    #074F24

    oklch(37.6% 0.097 150.7)

  11. Step 950

    950

    #092F15

    oklch(27.1% 0.064 150.1)

Export this scale for Tailwind in the Tailwind colors tool

#CDF3D4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4ECD20.051
Deuteranopia (no green cones)#EDE8D60.048
Tritanopia (no blue cones)#C8F1EA0.032
Achromatopsia (no color)#E9E9E90.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CDF3D4

    #CDF3D4

    oklch(92.9% 0.057 150.5)

  • #FFDAFA

    #FFDAFA

    oklch(92.9% 0.058 330.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CDF3D4

    #CDF3D4

    oklch(92.9% 0.057 150.5)

  • #E2EEC3

    #E2EEC3

    oklch(92.9% 0.058 120.2)

  • #BEF5E9

    #BEF5E9

    oklch(92.9% 0.058 180.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CDF3D4

    #CDF3D4

    oklch(92.9% 0.057 150.5)

  • #EBE2FF

    #EBE2FF

    oklch(92.9% 0.04 299.8)

  • #FFDDE6

    #FFDDE6

    oklch(92.8% 0.039 0.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CDF3D4

    #CDF3D4

    oklch(92.9% 0.057 150.5)

  • #DFE7FF

    #DFE7FF

    oklch(92.9% 0.034 271)

  • #FFDFD9

    #FFDFD9

    oklch(92.8% 0.037 30.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CDF3D4

    #CDF3D4

    oklch(92.9% 0.057 150.5)

  • #D2ECFF

    #D2ECFF

    oklch(93% 0.038 239.6)

  • #FFDAFA

    #FFDAFA

    oklch(92.9% 0.058 330.5)

  • #FFE1CA

    #FFE1CA

    oklch(92.8% 0.045 59.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CDF3D4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CDF3D4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.