#CDEFD3

Closest named color: Tea Green (#CAE7B9). oklch(92% 0.052 150.3), rgb(205, 239, 211).

Aa

Black text reads best on this color (16.88:1).

About this color

#CDEFD3 is a very light, muted green. In OKLCH its lightness is 92%, its chroma 0.052 and its hue 150°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Tea Green (#CAE7B9), ΔE 0.035 away. Black text reads best on it, at 16.88:1.

Hue familyGreens
Lightnessvery light (92%)
Chromamuted (0.052)
Temperaturein between
Nearest nameTea Green (#CAE7B9)
Black text16.88:1
White text1.24:1

Values

HEX#CDEFD3
RGBrgb(205, 239, 211)
HSLhsl(131, 52%, 87%)
OKLCHoklch(92% 0.052 150.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CDEFD3 1.24:1 Fails Lc -14.0 Not readable
Black text on #CDEFD3 16.88:1 AAA Lc 91.5 Preferred for body text
#CDEFD3 text on white 1.24:1 Fails Lc 12.1 Not readable
#CDEFD3 text on black 16.88:1 AAA Lc -91.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F7F2

    oklch(97% 0.009 150.7)

  2. Step 100

    100 (this color)

    #CDEFD3

    oklch(92% 0.052 150.3)

  3. Step 200

    200

    #C9E0CD

    oklch(88.4% 0.036 150.5)

  4. Step 300

    300

    #A2CDAA

    oklch(80.8% 0.067 150.2)

  5. Step 400

    400

    #6DB37D

    oklch(70.6% 0.106 150.3)

  6. Step 500

    500

    #3FA05C

    oklch(63.1% 0.136 150.4)

  7. Step 600

    600

    #0E8A41

    oklch(55.5% 0.148 150.3)

  8. Step 700

    700

    #007534

    oklch(49.2% 0.135 150.2)

  9. Step 800

    800

    #065F2B

    oklch(42.6% 0.113 150.5)

  10. Step 900

    900

    #144E27

    oklch(37.6% 0.088 150.4)

  11. Step 950

    950

    #0E2E17

    oklch(27% 0.057 150.2)

Export this scale for Tailwind in the Tailwind colors tool

#CDEFD3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0E9D20.046
Deuteranopia (no green cones)#E9E5D40.043
Tritanopia (no blue cones)#C9EEE70.028
Achromatopsia (no color)#E6E6E60.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CDEFD3

    #CDEFD3

    oklch(92% 0.052 150.3)

  • #FAD9F5

    #FAD9F5

    oklch(92.1% 0.052 331)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CDEFD3

    #CDEFD3

    oklch(92% 0.052 150.3)

  • #E0EAC4

    #E0EAC4

    oklch(92% 0.051 119.4)

  • #C0F1E6

    #C0F1E6

    oklch(92.1% 0.052 179.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CDEFD3

    #CDEFD3

    oklch(92% 0.052 150.3)

  • #E9DEFF

    #E9DEFF

    oklch(91.9% 0.046 300.7)

  • #FFD9E3

    #FFD9E3

    oklch(92% 0.044 0.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CDEFD3

    #CDEFD3

    oklch(92% 0.052 150.3)

  • #DBE4FF

    #DBE4FF

    oklch(92% 0.038 271)

  • #FFDBD5

    #FFDBD5

    oklch(92% 0.041 29.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CDEFD3

    #CDEFD3

    oklch(92% 0.052 150.3)

  • #CCE9FF

    #CCE9FF

    oklch(92% 0.043 240.7)

  • #FAD9F5

    #FAD9F5

    oklch(92.1% 0.052 331)

  • #FFDDC3

    #FFDDC3

    oklch(91.9% 0.051 59.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CDEFD3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CDEFD3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.