#CDEDF2

Closest named color: Diamond (#B9F2FF). oklch(92.5% 0.034 208), rgb(205, 237, 242).

Aa

Black text reads best on this color (16.99:1).

About this color

#CDEDF2 is a very light, muted teal or cyan. In OKLCH its lightness is 92%, its chroma 0.034 and its hue 208°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.026 away. Black text reads best on it, at 16.99:1.

Hue familyTeals and cyans
Lightnessvery light (92%)
Chromamuted (0.034)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text16.99:1
White text1.23:1

Values

HEX#CDEDF2
RGBrgb(205, 237, 242)
HSLhsl(188, 59%, 88%)
OKLCHoklch(92.5% 0.034 208)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CDEDF2 1.23:1 Fails Lc -13.5 Not readable
Black text on #CDEDF2 16.99:1 AAA Lc 91.9 Preferred for body text
#CDEDF2 text on white 1.23:1 Fails Lc 11.7 Not readable
#CDEDF2 text on black 16.99:1 AAA Lc -92.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F7F7

    oklch(97.2% 0.006 197.1)

  2. Step 100

    100 (this color)

    #CDEDF2

    oklch(92.5% 0.034 208)

  3. Step 200

    200

    #C8DEE1

    oklch(88.5% 0.024 206.6)

  4. Step 300

    300

    #A0C9CF

    oklch(80.8% 0.044 207.3)

  5. Step 400

    400

    #6AADB7

    oklch(70.7% 0.07 207.8)

  6. Step 500

    500

    #3998A6

    oklch(63% 0.09 208.8)

  7. Step 600

    600

    #008290

    oklch(55.5% 0.095 208)

  8. Step 700

    700

    #006E7A

    oklch(49.2% 0.085 207.9)

  9. Step 800

    800

    #005A64

    oklch(42.8% 0.073 207.9)

  10. Step 900

    900

    #0F4A52

    oklch(37.7% 0.059 208.5)

  11. Step 950

    950

    #0C2B30

    oklch(26.9% 0.037 209.8)

Export this scale for Tailwind in the Tailwind colors tool

#CDEDF2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7EAF20.033
Deuteranopia (no green cones)#E1E5F20.031
Tritanopia (no blue cones)#C3F0EE0.016
Achromatopsia (no color)#E7E7E70.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CDEDF2

    #CDEDF2

    oklch(92.5% 0.034 208)

  • #FCDEDA

    #FCDEDA

    oklch(92.4% 0.034 26.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CDEDF2

    #CDEDF2

    oklch(92.5% 0.034 208)

  • #CFEEE6

    #CFEEE6

    oklch(92.4% 0.034 178.2)

  • #D2EAFB

    #D2EAFB

    oklch(92.5% 0.034 238.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CDEDF2

    #CDEDF2

    oklch(92.5% 0.034 208)

  • #FADDE6

    #FADDE6

    oklch(92.4% 0.034 357)

  • #F8E1D0

    #F8E1D0

    oklch(92.4% 0.034 58.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CDEDF2

    #CDEDF2

    oklch(92.5% 0.034 208)

  • #F3DFF2

    #F3DFF2

    oklch(92.5% 0.033 327.4)

  • #F0E5CD

    #F0E5CD

    oklch(92.4% 0.034 86.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CDEDF2

    #CDEDF2

    oklch(92.5% 0.034 208)

  • #E8E2FB

    #E8E2FB

    oklch(92.5% 0.034 296.7)

  • #FCDEDA

    #FCDEDA

    oklch(92.4% 0.034 26.8)

  • #E4EAD0

    #E4EAD0

    oklch(92.6% 0.035 117.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CDEDF2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CDEDF2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.