#CDEAFC

Closest named color: Diamond (#B9F2FF). oklch(92.2% 0.039 235.1), rgb(205, 234, 252).

Aa

Black text reads best on this color (16.77:1).

About this color

#CDEAFC is a very light, muted blue. In OKLCH its lightness is 92%, its chroma 0.039 and its hue 235°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.028 away. Black text reads best on it, at 16.77:1.

Hue familyBlues
Lightnessvery light (92%)
Chromamuted (0.039)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text16.77:1
White text1.25:1

Values

HEX#CDEAFC
RGBrgb(205, 234, 252)
HSLhsl(203, 89%, 90%)
OKLCHoklch(92.2% 0.039 235.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CDEAFC 1.25:1 Fails Lc -14.5 Not readable
Black text on #CDEAFC 16.77:1 AAA Lc 91.1 Preferred for body text
#CDEAFC text on white 1.25:1 Fails Lc 12.5 Not readable
#CDEAFC text on black 16.77:1 AAA Lc -91.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F6F9

    oklch(97% 0.007 233.6)

  2. Step 100

    100 (this color)

    #CDEAFC

    oklch(92.2% 0.039 235.1)

  3. Step 200

    200

    #C8DDE9

    oklch(88.6% 0.028 232.7)

  4. Step 300

    300

    #A2C7DD

    oklch(81% 0.05 234.3)

  5. Step 400

    400

    #6DA9CC

    oklch(70.7% 0.081 235.1)

  6. Step 500

    500

    #4193BF

    oklch(63.1% 0.103 235.2)

  7. Step 600

    600

    #167CAB

    oklch(55.5% 0.112 235.5)

  8. Step 700

    700

    #016993

    oklch(49.2% 0.104 235)

  9. Step 800

    800

    #0B5677

    oklch(42.8% 0.086 234.5)

  10. Step 900

    900

    #154760

    oklch(37.7% 0.067 234.6)

  11. Step 950

    950

    #0F2A38

    oklch(27.1% 0.042 233.9)

Export this scale for Tailwind in the Tailwind colors tool

#CDEAFC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2E9FD0.026
Deuteranopia (no green cones)#DBE3FC0.024
Tritanopia (no blue cones)#C0EFF00.029
Achromatopsia (no color)#E6E6E60.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CDEAFC

    #CDEAFC

    oklch(92.2% 0.039 235.1)

  • #FBDFCD

    #FBDFCD

    oklch(92.2% 0.039 54.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CDEAFC

    #CDEAFC

    oklch(92.2% 0.039 235.1)

  • #C8EDF2

    #C8EDF2

    oklch(92.1% 0.039 206.5)

  • #D9E5FF

    #D9E5FF

    oklch(92.1% 0.038 265.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CDEAFC

    #CDEAFC

    oklch(92.2% 0.039 235.1)

  • #FFDCD8

    #FFDCD8

    oklch(92.3% 0.039 25.6)

  • #F1E4C8

    #F1E4C8

    oklch(92.2% 0.04 86.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CDEAFC

    #CDEAFC

    oklch(92.2% 0.039 235.1)

  • #FCDBE6

    #FCDBE6

    oklch(92.2% 0.039 355.8)

  • #E4E9CB

    #E4E9CB

    oklch(92.2% 0.04 114.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CDEAFC

    #CDEAFC

    oklch(92.2% 0.039 235.1)

  • #F3DDF4

    #F3DDF4

    oklch(92.2% 0.039 324.6)

  • #FBDFCD

    #FBDFCD

    oklch(92.2% 0.039 54.8)

  • #D6EDD6

    #D6EDD6

    oklch(92.3% 0.039 145.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CDEAFC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CDEAFC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.