#CD462D

Closest named color: Brick Orange (#C14A09). oklch(58% 0.175 32.7), rgb(205, 70, 45).

Aa

White text reads best on this color (4.65:1).

About this color

#CD462D is a medium-dark, vivid red. In OKLCH its lightness is 58%, its chroma 0.175 and its hue 33°. Its hue sits on the warm side of the wheel. The nearest named color is Brick Orange (#C14A09), ΔE 0.034 away. White text reads best on it, at 4.65:1.

Hue familyReds
Lightnessmedium-dark (58%)
Chromavivid (0.175)
Temperaturewarm
Nearest nameBrick Orange (#C14A09)
Black text4.50:1
White text4.65:1

Values

HEX#CD462D
RGBrgb(205, 70, 45)
HSLhsl(9, 64%, 49%)
OKLCHoklch(58% 0.175 32.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CD462D 4.65:1 AA Lc -76.8 Fine for body text
Black text on #CD462D 4.50:1 AA Lc 32.8 Non-text elements, placeholder text
#CD462D text on white 4.65:1 AA Lc 71.3 Content text, not long reading
#CD462D text on black 4.50:1 AA Lc -30.4 Non-text elements, placeholder text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F9E5E0

    oklch(93.7% 0.023 34.3)

  3. Step 200

    200

    #F5CFC7

    oklch(88.5% 0.044 31.9)

  4. Step 300

    300

    #EFAEA0

    oklch(80.8% 0.079 32.5)

  5. Step 400

    400

    #E4816D

    oklch(70.7% 0.126 32.4)

  6. Step 500

    500

    #D95D45

    oklch(63.1% 0.161 32.7)

  7. Step 600

    600 (this color)

    #CD462D

    oklch(58% 0.175 32.7)

  8. Step 700

    700

    #A92E17

    oklch(49% 0.163 32.7)

  9. Step 800

    800

    #8A2816

    oklch(42.7% 0.136 32.6)

  10. Step 900

    900

    #6F2719

    oklch(37.8% 0.106 32.9)

  11. Step 950

    950

    #411810

    oklch(27% 0.066 32.7)

Export this scale for Tailwind in the Tailwind colors tool

#CD462D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6D61290.181
Deuteranopia (no green cones)#8E7F280.166
Tritanopia (no blue cones)#E21E410.065
Achromatopsia (no color)#7474740.177

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CD462D

    #CD462D

    oklch(58% 0.175 32.7)

  • #00899E

    #00899E

    oklch(57.9% 0.101 213.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CD462D

    #CD462D

    oklch(58% 0.175 32.7)

  • #C84171

    #C84171

    oklch(57.9% 0.175 2.5)

  • #B06500

    #B06500

    oklch(57.9% 0.133 62.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CD462D

    #CD462D

    oklch(58% 0.175 32.7)

  • #008E80

    #008E80

    oklch(58.1% 0.104 182.8)

  • #0081C5

    #0081C5

    oklch(57.9% 0.139 242.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CD462D

    #CD462D

    oklch(58% 0.175 32.7)

  • #00924C

    #00924C

    oklch(57.8% 0.15 152.8)

  • #5A6DE0

    #5A6DE0

    oklch(58% 0.175 272.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CD462D

    #CD462D

    oklch(58% 0.175 32.7)

  • #6B8700

    #6B8700

    oklch(58% 0.142 123)

  • #00899E

    #00899E

    oklch(57.9% 0.101 213.4)

  • #905ACE

    #905ACE

    oklch(58% 0.175 302.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CD462D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CD462D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.