#CCF3DD

Closest named color: Duck Egg Blue (#C3FBF4). oklch(93% 0.05 160.6), rgb(204, 243, 221).

Aa

Black text reads best on this color (17.43:1).

About this color

#CCF3DD is a very light, muted green. In OKLCH its lightness is 93%, its chroma 0.050 and its hue 161°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Duck Egg Blue (#C3FBF4), ΔE 0.031 away. Black text reads best on it, at 17.43:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamuted (0.050)
Temperaturein between
Nearest nameDuck Egg Blue (#C3FBF4)
Black text17.43:1
White text1.20:1

Values

HEX#CCF3DD
RGBrgb(204, 243, 221)
HSLhsl(146, 62%, 88%)
OKLCHoklch(93% 0.05 160.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CCF3DD 1.20:1 Fails Lc -11.7 Not readable
Black text on #CCF3DD 17.43:1 AAA Lc 93.5 Preferred for body text
#CCF3DD text on white 1.20:1 Fails Lc 10.0 Not readable
#CCF3DD text on black 17.43:1 AAA Lc -94.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F7F3

    oklch(97.1% 0.008 157.1)

  2. Step 100

    100 (this color)

    #CCF3DD

    oklch(93% 0.05 160.6)

  3. Step 200

    200

    #C6E1D1

    oklch(88.5% 0.036 159.6)

  4. Step 300

    300

    #9CCEB3

    oklch(80.9% 0.065 160.9)

  5. Step 400

    400

    #61B58B

    oklch(70.8% 0.104 160.3)

  6. Step 500

    500

    #23A16E

    oklch(63% 0.131 160.5)

  7. Step 600

    600

    #00895A

    oklch(55.6% 0.125 160.5)

  8. Step 700

    700

    #00734B

    oklch(49% 0.11 160.6)

  9. Step 800

    800

    #005F3D

    oklch(42.9% 0.096 160.4)

  10. Step 900

    900

    #004F32

    oklch(37.7% 0.085 160.4)

  11. Step 950

    950

    #062E1D

    oklch(26.9% 0.054 160.6)

Export this scale for Tailwind in the Tailwind colors tool

#CCF3DD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EDDC0.049
Deuteranopia (no green cones)#EBE8DE0.047
Tritanopia (no blue cones)#C5F3EC0.021
Achromatopsia (no color)#EAEAEA0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CCF3DD

    #CCF3DD

    oklch(93% 0.05 160.6)

  • #FFDCF2

    #FFDCF2

    oklch(93% 0.048 340)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CCF3DD

    #CCF3DD

    oklch(93% 0.05 160.6)

  • #DDEFCD

    #DDEFCD

    oklch(93% 0.049 130.2)

  • #C3F3F0

    #C3F3F0

    oklch(93% 0.049 191.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CCF3DD

    #CCF3DD

    oklch(93% 0.05 160.6)

  • #F2E0FF

    #F2E0FF

    oklch(93% 0.046 311.2)

  • #FFDFE2

    #FFDFE2

    oklch(93.1% 0.036 11.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CCF3DD

    #CCF3DD

    oklch(93% 0.05 160.6)

  • #E3E6FF

    #E3E6FF

    oklch(93% 0.034 280.3)

  • #FFE1D6

    #FFE1D6

    oklch(93.1% 0.036 41.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CCF3DD

    #CCF3DD

    oklch(93% 0.05 160.6)

  • #D7EAFF

    #D7EAFF

    oklch(92.9% 0.035 250.9)

  • #FFDCF2

    #FFDCF2

    oklch(93% 0.048 340)

  • #FEE3C4

    #FEE3C4

    oklch(93% 0.05 71)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CCF3DD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CCF3DD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.