#CCF3D7

Closest named color: Pale Aqua (#B8FFEB). oklch(92.9% 0.055 154), rgb(204, 243, 215).

Aa

Black text reads best on this color (17.36:1).

About this color

#CCF3D7 is a very light, muted green. In OKLCH its lightness is 93%, its chroma 0.055 and its hue 154°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.036 away. Black text reads best on it, at 17.36:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamuted (0.055)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text17.36:1
White text1.20:1

Values

HEX#CCF3D7
RGBrgb(204, 243, 215)
HSLhsl(137, 62%, 88%)
OKLCHoklch(92.9% 0.055 154)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CCF3D7 1.20:1 Fails Lc -11.9 Not readable
Black text on #CCF3D7 17.36:1 AAA Lc 93.3 Preferred for body text
#CCF3D7 text on white 1.20:1 Fails Lc 10.2 Not readable
#CCF3D7 text on black 17.36:1 AAA Lc -93.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F7F3

    oklch(97.1% 0.008 157.1)

  2. Step 100

    100 (this color)

    #CCF3D7

    oklch(92.9% 0.055 154)

  3. Step 200

    200

    #C6E1CD

    oklch(88.4% 0.039 153.4)

  4. Step 300

    300

    #9DCFAC

    oklch(81% 0.072 154)

  5. Step 400

    400

    #62B580

    oklch(70.6% 0.113 154.3)

  6. Step 500

    500

    #27A25F

    oklch(63.1% 0.145 154)

  7. Step 600

    600

    #008A4B

    oklch(55.6% 0.14 154)

  8. Step 700

    700

    #00743E

    oklch(49% 0.124 153.9)

  9. Step 800

    800

    #005F32

    oklch(42.6% 0.107 154.1)

  10. Step 900

    900

    #015029

    oklch(37.9% 0.095 153.8)

  11. Step 950

    950

    #072F18

    oklch(27.1% 0.061 153.6)

Export this scale for Tailwind in the Tailwind colors tool

#CCF3D7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3ECD60.051
Deuteranopia (no green cones)#ECE8D80.048
Tritanopia (no blue cones)#C6F2EB0.028
Achromatopsia (no color)#E9E9E90.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CCF3D7

    #CCF3D7

    oklch(92.9% 0.055 154)

  • #FFDBF7

    #FFDBF7

    oklch(93% 0.054 333.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CCF3D7

    #CCF3D7

    oklch(92.9% 0.055 154)

  • #E0EEC6

    #E0EEC6

    oklch(92.8% 0.055 123.2)

  • #BFF4EC

    #BFF4EC

    oklch(92.8% 0.055 184.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CCF3D7

    #CCF3D7

    oklch(92.9% 0.055 154)

  • #EDE1FF

    #EDE1FF

    oklch(92.8% 0.042 303.7)

  • #FFDEE4

    #FFDEE4

    oklch(93% 0.037 5.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CCF3D7

    #CCF3D7

    oklch(92.9% 0.055 154)

  • #E0E6FF

    #E0E6FF

    oklch(92.8% 0.035 275)

  • #FFDFD8

    #FFDFD8

    oklch(92.8% 0.037 32.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CCF3D7

    #CCF3D7

    oklch(92.9% 0.055 154)

  • #D4EBFF

    #D4EBFF

    oklch(92.9% 0.037 244.4)

  • #FFDBF7

    #FFDBF7

    oklch(93% 0.054 333.7)

  • #FFE2C7

    #FFE2C7

    oklch(93% 0.048 65.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CCF3D7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CCF3D7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.