#CCEDFE

Closest named color: Diamond (#B9F2FF). oklch(92.8% 0.042 230.2), rgb(204, 237, 254).

Aa

Black text reads best on this color (17.11:1).

About this color

#CCEDFE is a very light, muted blue. In OKLCH its lightness is 93%, its chroma 0.042 and its hue 230°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.024 away. Black text reads best on it, at 17.11:1.

Hue familyBlues
Lightnessvery light (93%)
Chromamuted (0.042)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text17.11:1
White text1.22:1

Values

HEX#CCEDFE
RGBrgb(204, 237, 254)
HSLhsl(200, 96%, 90%)
OKLCHoklch(92.8% 0.042 230.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CCEDFE 1.22:1 Fails Lc -13.0 Not readable
Black text on #CCEDFE 17.11:1 AAA Lc 92.4 Preferred for body text
#CCEDFE text on white 1.22:1 Fails Lc 11.2 Not readable
#CCEDFE text on black 17.11:1 AAA Lc -92.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F6F9

    oklch(97% 0.007 233.6)

  2. Step 100

    100 (this color)

    #CCEDFE

    oklch(92.8% 0.042 230.2)

  3. Step 200

    200

    #C6DDE9

    oklch(88.4% 0.03 230.3)

  4. Step 300

    300

    #9EC8DD

    oklch(81% 0.053 229.8)

  5. Step 400

    400

    #65ABCC

    oklch(70.8% 0.086 230)

  6. Step 500

    500

    #3195BF

    oklch(63.1% 0.109 230.4)

  7. Step 600

    600

    #007EA8

    oklch(55.6% 0.112 230.6)

  8. Step 700

    700

    #006A8D

    oklch(49.1% 0.098 229.8)

  9. Step 800

    800

    #005775

    oklch(42.8% 0.086 230.3)

  10. Step 900

    900

    #084860

    oklch(37.7% 0.071 230.1)

  11. Step 950

    950

    #0A2A38

    oklch(26.9% 0.045 230.7)

Export this scale for Tailwind in the Tailwind colors tool

#CCEDFE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5EBFF0.031
Deuteranopia (no green cones)#DDE5FE0.028
Tritanopia (no blue cones)#BEF2F20.030
Achromatopsia (no color)#E8E8E80.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CCEDFE

    #CCEDFE

    oklch(92.8% 0.042 230.2)

  • #FFE0CF

    #FFE0CF

    oklch(92.8% 0.041 50.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CCEDFE

    #CCEDFE

    oklch(92.8% 0.042 230.2)

  • #C8F0F2

    #C8F0F2

    oklch(92.7% 0.041 200.2)

  • #DAE8FF

    #DAE8FF

    oklch(92.8% 0.035 260.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CCEDFE

    #CCEDFE

    oklch(92.8% 0.042 230.2)

  • #FFDEDD

    #FFDEDD

    oklch(92.8% 0.037 19.9)

  • #F6E5C9

    #F6E5C9

    oklch(92.8% 0.041 80.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CCEDFE

    #CCEDFE

    oklch(92.8% 0.042 230.2)

  • #FEDCEB

    #FEDCEB

    oklch(92.7% 0.042 349.5)

  • #E8EACB

    #E8EACB

    oklch(92.7% 0.041 110.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CCEDFE

    #CCEDFE

    oklch(92.8% 0.042 230.2)

  • #F4DFF9

    #F4DFF9

    oklch(92.8% 0.041 319.7)

  • #FFE0CF

    #FFE0CF

    oklch(92.8% 0.041 50.6)

  • #D9EED4

    #D9EED4

    oklch(92.7% 0.041 139.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CCEDFE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CCEDFE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.