#CBEDFB

Closest named color: Diamond (#B9F2FF). oklch(92.6% 0.04 224.6), rgb(203, 237, 251).

Aa

Black text reads best on this color (17.04:1).

About this color

#CBEDFB is a very light, muted teal or cyan. In OKLCH its lightness is 93%, its chroma 0.040 and its hue 225°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.022 away. Black text reads best on it, at 17.04:1.

Hue familyTeals and cyans
Lightnessvery light (93%)
Chromamuted (0.040)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text17.04:1
White text1.23:1

Values

HEX#CBEDFB
RGBrgb(203, 237, 251)
HSLhsl(197, 86%, 89%)
OKLCHoklch(92.6% 0.04 224.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CBEDFB 1.23:1 Fails Lc -13.3 Not readable
Black text on #CBEDFB 17.04:1 AAA Lc 92.1 Preferred for body text
#CBEDFB text on white 1.23:1 Fails Lc 11.5 Not readable
#CBEDFB text on black 17.04:1 AAA Lc -92.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F6F9

    oklch(97% 0.007 233.6)

  2. Step 100

    100 (this color)

    #CBEDFB

    oklch(92.6% 0.04 224.6)

  3. Step 200

    200

    #C6DEE8

    oklch(88.6% 0.029 224.7)

  4. Step 300

    300

    #9DC8DA

    oklch(80.8% 0.052 225.4)

  5. Step 400

    400

    #63ACC7

    oklch(70.7% 0.083 224)

  6. Step 500

    500

    #2C96B9

    oklch(63% 0.106 224.9)

  7. Step 600

    600

    #007FA1

    oklch(55.5% 0.105 225)

  8. Step 700

    700

    #006B88

    oklch(49.1% 0.093 224.9)

  9. Step 800

    800

    #005870

    oklch(42.8% 0.081 224.4)

  10. Step 900

    900

    #05495D

    oklch(37.8% 0.069 224.6)

  11. Step 950

    950

    #082B36

    oklch(27% 0.044 223.1)

Export this scale for Tailwind in the Tailwind colors tool

#CBEDFB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5EBFC0.033
Deuteranopia (no green cones)#DEE5FB0.030
Tritanopia (no blue cones)#BEF2F10.027
Achromatopsia (no color)#E7E7E70.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CBEDFB

    #CBEDFB

    oklch(92.6% 0.04 224.6)

  • #FFDFD1

    #FFDFD1

    oklch(92.6% 0.04 45.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CBEDFB

    #CBEDFB

    oklch(92.6% 0.04 224.6)

  • #C9F0EF

    #C9F0EF

    oklch(92.7% 0.04 194.6)

  • #D7E8FF

    #D7E8FF

    oklch(92.5% 0.036 256)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CBEDFB

    #CBEDFB

    oklch(92.6% 0.04 224.6)

  • #FFDDDF

    #FFDDDF

    oklch(92.6% 0.038 13.8)

  • #F7E3CA

    #F7E3CA

    oklch(92.5% 0.04 73.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CBEDFB

    #CBEDFB

    oklch(92.6% 0.04 224.6)

  • #FBDCED

    #FBDCED

    oklch(92.5% 0.041 343.7)

  • #EAE9CA

    #EAE9CA

    oklch(92.7% 0.041 105.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CBEDFB

    #CBEDFB

    oklch(92.6% 0.04 224.6)

  • #F1DFFA

    #F1DFFA

    oklch(92.6% 0.041 314.6)

  • #FFDFD1

    #FFDFD1

    oklch(92.6% 0.04 45.1)

  • #DCEDD2

    #DCEDD2

    oklch(92.6% 0.04 133.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CBEDFB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CBEDFB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.