#CBEDC0

Closest named color: Tea Green (#CAE7B9). oklch(91% 0.07 138.1), rgb(203, 237, 192).

Aa

Black text reads best on this color (16.41:1).

About this color

#CBEDC0 is a very light, muted green. In OKLCH its lightness is 91%, its chroma 0.070 and its hue 138°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Tea Green (#CAE7B9), ΔE 0.016 away. Black text reads best on it, at 16.41:1.

Hue familyGreens
Lightnessvery light (91%)
Chromamuted (0.070)
Temperaturein between
Nearest nameTea Green (#CAE7B9)
Black text16.41:1
White text1.27:1

Values

HEX#CBEDC0
RGBrgb(203, 237, 192)
HSLhsl(105, 56%, 84%)
OKLCHoklch(91% 0.07 138.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CBEDC0 1.27:1 Fails Lc -16.0 Dividers and decoration only
Black text on #CBEDC0 16.41:1 AAA Lc 89.8 Fine for body text
#CBEDC0 text on white 1.27:1 Fails Lc 13.8 Not readable
#CBEDC0 text on black 16.41:1 AAA Lc -90.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F0

    oklch(97% 0.011 136.6)

  2. Step 100

    100

    #E2EEDE

    oklch(93.6% 0.025 137.8)

  3. Step 200

    200 (this color)

    #CBEDC0

    oklch(91% 0.07 138.1)

  4. Step 300

    300

    #A4CF96

    oklch(80.9% 0.09 138.1)

  5. Step 400

    400

    #71B559

    oklch(70.6% 0.143 138.1)

  6. Step 500

    500

    #48A21B

    oklch(63.2% 0.184 138)

  7. Step 600

    600

    #368900

    oklch(55.6% 0.172 138)

  8. Step 700

    700

    #2C7300

    oklch(49.1% 0.152 138.1)

  9. Step 800

    800

    #235E00

    oklch(42.6% 0.131 138)

  10. Step 900

    900

    #1C4F00

    oklch(37.8% 0.117 138)

  11. Step 950

    950

    #112F05

    oklch(27.2% 0.076 138.2)

Export this scale for Tailwind in the Tailwind colors tool

#CBEDC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0E5BD0.050
Deuteranopia (no green cones)#EBE2C20.049
Tritanopia (no blue cones)#CAEAE00.046
Achromatopsia (no color)#E3E3E30.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CBEDC0

    #CBEDC0

    oklch(91% 0.07 138.1)

  • #F5D4FF

    #F5D4FF

    oklch(91.1% 0.067 318.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CBEDC0

    #CBEDC0

    oklch(91% 0.07 138.1)

  • #E5E5B0

    #E5E5B0

    oklch(90.9% 0.069 107.7)

  • #B4F1D8

    #B4F1D8

    oklch(91% 0.071 167.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CBEDC0

    #CBEDC0

    oklch(91% 0.07 138.1)

  • #DFDDFF

    #DFDDFF

    oklch(91% 0.046 288.1)

  • #FFD3E8

    #FFD3E8

    oklch(91% 0.056 347.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CBEDC0

    #CBEDC0

    oklch(91% 0.07 138.1)

  • #D0E3FF

    #D0E3FF

    oklch(91% 0.043 258)

  • #FFD6D6

    #FFD6D6

    oklch(91.1% 0.046 18)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CBEDC0

    #CBEDC0

    oklch(91% 0.07 138.1)

  • #BBE9FF

    #BBE9FF

    oklch(90.9% 0.056 228.6)

  • #F5D4FF

    #F5D4FF

    oklch(91.1% 0.067 318.3)

  • #FFD8C4

    #FFD8C4

    oklch(91% 0.051 48.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CBEDC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CBEDC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.