#CBECFE

Closest named color: Diamond (#B9F2FF). oklch(92.5% 0.042 231.7), rgb(203, 236, 254).

Aa

Black text reads best on this color (16.96:1).

About this color

#CBECFE is a very light, muted blue. In OKLCH its lightness is 92%, its chroma 0.042 and its hue 232°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.024 away. Black text reads best on it, at 16.96:1.

Hue familyBlues
Lightnessvery light (92%)
Chromamuted (0.042)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text16.96:1
White text1.23:1

Values

HEX#CBECFE
RGBrgb(203, 236, 254)
HSLhsl(201, 96%, 90%)
OKLCHoklch(92.5% 0.042 231.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CBECFE 1.23:1 Fails Lc -13.6 Not readable
Black text on #CBECFE 16.96:1 AAA Lc 91.8 Preferred for body text
#CBECFE text on white 1.23:1 Fails Lc 11.7 Not readable
#CBECFE text on black 16.96:1 AAA Lc -92.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F6FA

    oklch(97.1% 0.008 241.7)

  2. Step 100

    100 (this color)

    #CBECFE

    oklch(92.5% 0.042 231.7)

  3. Step 200

    200

    #C6DDEA

    oklch(88.4% 0.03 232.5)

  4. Step 300

    300

    #9EC8DE

    oklch(81% 0.054 231.1)

  5. Step 400

    400

    #65AACE

    oklch(70.6% 0.088 232.6)

  6. Step 500

    500

    #3095C1

    oklch(63.2% 0.111 231.5)

  7. Step 600

    600

    #007EA9

    oklch(55.6% 0.112 231.2)

  8. Step 700

    700

    #006A8F

    oklch(49.2% 0.1 231.3)

  9. Step 800

    800

    #005676

    oklch(42.6% 0.087 232.3)

  10. Step 900

    900

    #084861

    oklch(37.8% 0.072 231.1)

  11. Step 950

    950

    #092A39

    oklch(26.9% 0.046 232.1)

Export this scale for Tailwind in the Tailwind colors tool

#CBECFE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3EAFF0.030
Deuteranopia (no green cones)#DCE4FE0.028
Tritanopia (no blue cones)#BDF1F20.030
Achromatopsia (no color)#E7E7E70.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CBECFE

    #CBECFE

    oklch(92.5% 0.042 231.7)

  • #FEDFCD

    #FEDFCD

    oklch(92.5% 0.042 52.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CBECFE

    #CBECFE

    oklch(92.5% 0.042 231.7)

  • #C6EFF2

    #C6EFF2

    oklch(92.4% 0.043 201.9)

  • #D9E7FF

    #D9E7FF

    oklch(92.5% 0.036 261.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CBECFE

    #CBECFE

    oklch(92.5% 0.042 231.7)

  • #FFDDDB

    #FFDDDB

    oklch(92.5% 0.038 21.9)

  • #F5E4C7

    #F5E4C7

    oklch(92.5% 0.043 81.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CBECFE

    #CBECFE

    oklch(92.5% 0.042 231.7)

  • #FEDBE9

    #FEDBE9

    oklch(92.4% 0.043 351.9)

  • #E6EACA

    #E6EACA

    oklch(92.6% 0.042 113)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CBECFE

    #CBECFE

    oklch(92.5% 0.042 231.7)

  • #F4DDF8

    #F4DDF8

    oklch(92.4% 0.044 321.2)

  • #FEDFCD

    #FEDFCD

    oklch(92.5% 0.042 52.1)

  • #D7EED4

    #D7EED4

    oklch(92.5% 0.042 142)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CBECFE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CBECFE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.