#CAECFF

Closest named color: Diamond (#B9F2FF). oklch(92.5% 0.044 232.4), rgb(202, 236, 255).

Aa

Black text reads best on this color (16.95:1).

About this color

#CAECFF is a very light, muted blue. In OKLCH its lightness is 92%, its chroma 0.044 and its hue 232°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.024 away. Black text reads best on it, at 16.95:1.

Hue familyBlues
Lightnessvery light (92%)
Chromamuted (0.044)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text16.95:1
White text1.23:1

Values

HEX#CAECFF
RGBrgb(202, 236, 255)
HSLhsl(202, 100%, 90%)
OKLCHoklch(92.5% 0.044 232.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CAECFF 1.23:1 Fails Lc -13.7 Not readable
Black text on #CAECFF 16.95:1 AAA Lc 91.8 Preferred for body text
#CAECFF text on white 1.23:1 Fails Lc 11.8 Not readable
#CAECFF text on black 16.95:1 AAA Lc -92.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F6FA

    oklch(97.1% 0.008 241.7)

  2. Step 100

    100 (this color)

    #CAECFF

    oklch(92.5% 0.044 232.4)

  3. Step 200

    200

    #C6DDEB

    oklch(88.5% 0.031 234.5)

  4. Step 300

    300

    #9DC8DF

    oklch(81% 0.056 231.7)

  5. Step 400

    400

    #62ABD0

    oklch(70.8% 0.091 232.1)

  6. Step 500

    500

    #2B95C3

    oklch(63.2% 0.115 232)

  7. Step 600

    600

    #007EAA

    oklch(55.7% 0.113 231.8)

  8. Step 700

    700

    #006990

    oklch(49% 0.101 232.9)

  9. Step 800

    800

    #005677

    oklch(42.6% 0.088 233.1)

  10. Step 900

    900

    #044863

    oklch(37.8% 0.076 232.5)

  11. Step 950

    950

    #082A3A

    oklch(27% 0.048 233.3)

Export this scale for Tailwind in the Tailwind colors tool

#CAECFF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3EAFF0.031
Deuteranopia (no green cones)#DBE4FF0.028
Tritanopia (no blue cones)#BBF1F20.031
Achromatopsia (no color)#E7E7E70.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CAECFF

    #CAECFF

    oklch(92.5% 0.044 232.4)

  • #FFDFCC

    #FFDFCC

    oklch(92.5% 0.044 52.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CAECFF

    #CAECFF

    oklch(92.5% 0.044 232.4)

  • #C5EFF3

    #C5EFF3

    oklch(92.4% 0.044 203.5)

  • #D9E7FF

    #D9E7FF

    oklch(92.5% 0.036 261.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CAECFF

    #CAECFF

    oklch(92.5% 0.044 232.4)

  • #FFDDDA

    #FFDDDA

    oklch(92.5% 0.038 23.8)

  • #F5E4C6

    #F5E4C6

    oklch(92.5% 0.044 81.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CAECFF

    #CAECFF

    oklch(92.5% 0.044 232.4)

  • #FFDBE9

    #FFDBE9

    oklch(92.5% 0.044 352.6)

  • #E6EAC8

    #E6EAC8

    oklch(92.5% 0.045 112.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CAECFF

    #CAECFF

    oklch(92.5% 0.044 232.4)

  • #F5DDF8

    #F5DDF8

    oklch(92.5% 0.044 322.5)

  • #FFDFCC

    #FFDFCC

    oklch(92.5% 0.044 52.6)

  • #D6EED3

    #D6EED3

    oklch(92.4% 0.044 142.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CAECFF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CAECFF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.