#CA4F26

Closest named color: Rust Orange (#C45508). oklch(58.5% 0.166 38), rgb(202, 79, 38).

Aa

Black text reads best on this color (4.65:1).

About this color

#CA4F26 is a medium-dark, vivid red. In OKLCH its lightness is 59%, its chroma 0.166 and its hue 38°. Its hue sits on the warm side of the wheel. The nearest named color is Rust Orange (#C45508), ΔE 0.025 away. Black text reads best on it, at 4.65:1.

Hue familyReds
Lightnessmedium-dark (59%)
Chromavivid (0.166)
Temperaturewarm
Nearest nameRust Orange (#C45508)
Black text4.65:1
White text4.50:1

Values

HEX#CA4F26
RGBrgb(202, 79, 38)
HSLhsl(15, 68%, 47%)
OKLCHoklch(58.5% 0.166 38)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CA4F26 4.50:1 AA Lc -75.9 Fine for body text
Black text on #CA4F26 4.65:1 AA Lc 33.6 Non-text elements, placeholder text
#CA4F26 text on white 4.50:1 AA Lc 70.4 Content text, not long reading
#CA4F26 text on black 4.65:1 AA Lc -31.2 Non-text elements, placeholder text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F8E5E0

    oklch(93.6% 0.022 35.1)

  3. Step 200

    200

    #F3D0C6

    oklch(88.4% 0.042 36.5)

  4. Step 300

    300

    #ECB19E

    oklch(81% 0.074 38.6)

  5. Step 400

    400

    #E08569

    oklch(70.8% 0.119 37.9)

  6. Step 500

    500

    #D4633F

    oklch(63.1% 0.152 38.1)

  7. Step 600

    600 (this color)

    #CA4F26

    oklch(58.5% 0.166 38)

  8. Step 700

    700

    #A5360B

    oklch(49.1% 0.154 38)

  9. Step 800

    800

    #862E0F

    oklch(42.7% 0.127 38)

  10. Step 900

    900

    #6C2A15

    oklch(37.7% 0.1 37.8)

  11. Step 950

    950

    #401A0E

    oklch(27.2% 0.063 38.1)

Export this scale for Tailwind in the Tailwind colors tool

#CA4F26 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#7265200.165
Deuteranopia (no green cones)#9081210.151
Tritanopia (no blue cones)#DE30470.072
Achromatopsia (no color)#7777770.166

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CA4F26

    #CA4F26

    oklch(58.5% 0.166 38)

  • #008AA5

    #008AA5

    oklch(58.5% 0.105 218.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CA4F26

    #CA4F26

    oklch(58.5% 0.166 38)

  • #C94769

    #C94769

    oklch(58.5% 0.166 7.9)

  • #AD6B00

    #AD6B00

    oklch(58.6% 0.129 68.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CA4F26

    #CA4F26

    oklch(58.5% 0.166 38)

  • #008F87

    #008F87

    oklch(58.6% 0.102 187.9)

  • #0080D3

    #0080D3

    oklch(58.5% 0.157 247.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CA4F26

    #CA4F26

    oklch(58.5% 0.166 38)

  • #00935B

    #00935B

    oklch(58.4% 0.137 157.9)

  • #686DDB

    #686DDB

    oklch(58.6% 0.165 278.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CA4F26

    #CA4F26

    oklch(58.5% 0.166 38)

  • #618C00

    #618C00

    oklch(58.6% 0.153 128.1)

  • #008AA5

    #008AA5

    oklch(58.5% 0.105 218.1)

  • #975BC6

    #975BC6

    oklch(58.5% 0.166 308)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CA4F26, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CA4F26 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.