#C8A492

Closest named color: Mushroom (#BA9E88). oklch(74.6% 0.05 48), rgb(200, 164, 146).

Aa

Black text reads best on this color (9.18:1).

About this color

#C8A492 is a medium-light, muted orange. In OKLCH its lightness is 75%, its chroma 0.050 and its hue 48°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.030 away. Black text reads best on it, at 9.18:1.

Hue familyOranges
Lightnessmedium-light (75%)
Chromamuted (0.050)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text9.18:1
White text2.28:1

Values

HEX#C8A492
RGBrgb(200, 164, 146)
HSLhsl(20, 33%, 68%)
OKLCHoklch(74.6% 0.05 48)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C8A492 2.28:1 Fails Lc -49.9 Large or bold text, headings
Black text on #C8A492 9.18:1 AAA Lc 58.9 Large or bold text, headings
#C8A492 text on white 2.28:1 Fails Lc 45.1 Large or bold text, headings
#C8A492 text on black 9.18:1 AAA Lc -57.0 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100

    #EFE8E5

    oklch(93.6% 0.009 44.9)

  3. Step 200

    200

    #E3D6CF

    oklch(88.5% 0.017 50.4)

  4. Step 300

    300

    #D2BBB0

    oklch(80.9% 0.031 47.2)

  5. Step 400

    400 (this color)

    #C8A492

    oklch(74.6% 0.05 48)

  6. Step 500

    500

    #AA7E68

    oklch(63.1% 0.064 47.7)

  7. Step 600

    600

    #95674F

    oklch(55.6% 0.069 48.4)

  8. Step 700

    700

    #7F5540

    oklch(49% 0.065 47.3)

  9. Step 800

    800

    #674635

    oklch(42.7% 0.053 48.1)

  10. Step 900

    900

    #543B2E

    oklch(37.7% 0.042 48.5)

  11. Step 950

    950

    #31231B

    oklch(27% 0.026 51)

Export this scale for Tailwind in the Tailwind colors tool

#C8A492 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ADA7910.041
Deuteranopia (no green cones)#B6AE920.036
Tritanopia (no blue cones)#D29E9F0.032
Achromatopsia (no color)#ABABAB0.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C8A492

    #C8A492

    oklch(74.6% 0.05 48)

  • #8CB4C6

    #8CB4C6

    oklch(74.7% 0.05 227.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C8A492

    #C8A492

    oklch(74.6% 0.05 48)

  • #CBA1A1

    #CBA1A1

    oklch(74.7% 0.05 18.3)

  • #BEA98A

    #BEA98A

    oklch(74.5% 0.049 77.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C8A492

    #C8A492

    oklch(74.6% 0.05 48)

  • #88B7B8

    #88B7B8

    oklch(74.6% 0.05 197.8)

  • #9AAECD

    #9AAECD

    oklch(74.6% 0.05 259.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C8A492

    #C8A492

    oklch(74.6% 0.05 48)

  • #8FB7A7

    #8FB7A7

    oklch(74.6% 0.049 168.6)

  • #ABA8CB

    #ABA8CB

    oklch(74.6% 0.05 289.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C8A492

    #C8A492

    oklch(74.6% 0.05 48)

  • #9EB596

    #9EB596

    oklch(74.7% 0.05 137.6)

  • #8CB4C6

    #8CB4C6

    oklch(74.7% 0.05 227.2)

  • #BAA3C2

    #BAA3C2

    oklch(74.5% 0.051 317.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C8A492, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C8A492 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.