#C0F2DB

Closest named color: Pale Aqua (#B8FFEB). oklch(92% 0.06 165.3), rgb(192, 242, 219).

Aa

Black text reads best on this color (16.96:1).

About this color

#C0F2DB is a very light, muted green. In OKLCH its lightness is 92%, its chroma 0.060 and its hue 165°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.034 away. Black text reads best on it, at 16.96:1.

Hue familyGreens
Lightnessvery light (92%)
Chromamuted (0.060)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text16.96:1
White text1.23:1

Values

HEX#C0F2DB
RGBrgb(192, 242, 219)
HSLhsl(152, 66%, 85%)
OKLCHoklch(92% 0.06 165.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C0F2DB 1.23:1 Fails Lc -13.6 Not readable
Black text on #C0F2DB 16.96:1 AAA Lc 91.8 Preferred for body text
#C0F2DB text on white 1.23:1 Fails Lc 11.7 Not readable
#C0F2DB text on black 16.96:1 AAA Lc -92.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EFF8F4

    oklch(97.1% 0.011 167.8)

  2. Step 100

    100 (this color)

    #C0F2DB

    oklch(92% 0.06 165.3)

  3. Step 200

    200

    #C0E3D2

    oklch(88.6% 0.043 164.5)

  4. Step 300

    300

    #91D1B5

    oklch(81% 0.077 165.5)

  5. Step 400

    400

    #43B98E

    oklch(70.8% 0.124 165.3)

  6. Step 500

    500

    #00A276

    oklch(63.1% 0.132 165.5)

  7. Step 600

    600

    #008862

    oklch(55.5% 0.117 165.2)

  8. Step 700

    700

    #007352

    oklch(49.2% 0.104 164.9)

  9. Step 800

    800

    #005E43

    oklch(42.7% 0.089 165.5)

  10. Step 900

    900

    #004E37

    oklch(37.6% 0.079 165.5)

  11. Step 950

    950

    #002F20

    oklch(27.1% 0.056 165.8)

Export this scale for Tailwind in the Tailwind colors tool

#C0F2DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0EBDA0.060
Deuteranopia (no green cones)#E7E4DC0.058
Tritanopia (no blue cones)#B6F2EB0.023
Achromatopsia (no color)#E7E7E70.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C0F2DB

    #C0F2DB

    oklch(92% 0.06 165.3)

  • #FFD8EC

    #FFD8EC

    oklch(92.1% 0.05 345.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C0F2DB

    #C0F2DB

    oklch(92% 0.06 165.3)

  • #D4EEC7

    #D4EEC7

    oklch(92% 0.059 135.2)

  • #B6F2F1

    #B6F2F1

    oklch(92% 0.06 194.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C0F2DB

    #C0F2DB

    oklch(92% 0.06 165.3)

  • #F3DAFF

    #F3DAFF

    oklch(92% 0.056 314.9)

  • #FFDADC

    #FFDADC

    oklch(92% 0.041 14.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C0F2DB

    #C0F2DB

    oklch(92% 0.06 165.3)

  • #E1E1FF

    #E1E1FF

    oklch(91.9% 0.041 285.6)

  • #FFDCCD

    #FFDCCD

    oklch(92% 0.044 44.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C0F2DB

    #C0F2DB

    oklch(92% 0.06 165.3)

  • #D4E6FF

    #D4E6FF

    oklch(91.9% 0.039 256.6)

  • #FFD8EC

    #FFD8EC

    oklch(92.1% 0.05 345.8)

  • #FDE0B9

    #FDE0B9

    oklch(92.1% 0.06 75.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C0F2DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C0F2DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.