#C0DFFC

Closest named color: Powder Blue (#B0E0E6). oklch(89% 0.052 246.6), rgb(192, 223, 252).

Aa

Black text reads best on this color (15.20:1).

About this color

#C0DFFC is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.052 and its hue 247°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.039 away. Black text reads best on it, at 15.20:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.052)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text15.20:1
White text1.38:1

Values

HEX#C0DFFC
RGBrgb(192, 223, 252)
HSLhsl(209, 91%, 87%)
OKLCHoklch(89% 0.052 246.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C0DFFC 1.38:1 Fails Lc -21.2 Dividers and decoration only
Black text on #C0DFFC 15.20:1 AAA Lc 85.1 Fine for body text
#C0DFFC text on white 1.38:1 Fails Lc 18.6 Dividers and decoration only
#C0DFFC text on black 15.20:1 AAA Lc -85.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FB

    oklch(97.1% 0.009 247.9)

  2. Step 100

    100

    #E0EBF6

    oklch(93.5% 0.019 248)

  3. Step 200

    200 (this color)

    #C0DFFC

    oklch(89% 0.052 246.6)

  4. Step 300

    300

    #9EC5EA

    oklch(80.8% 0.067 247.3)

  5. Step 400

    400

    #66A7DF

    oklch(70.7% 0.106 246)

  6. Step 500

    500

    #368FD7

    oklch(63.1% 0.137 246.9)

  7. Step 600

    600

    #0078C2

    oklch(55.6% 0.145 246.5)

  8. Step 700

    700

    #0065A4

    oklch(49.2% 0.127 246.3)

  9. Step 800

    800

    #005288

    oklch(42.7% 0.112 246.9)

  10. Step 900

    900

    #0E456E

    oklch(37.9% 0.089 246.4)

  11. Step 950

    950

    #0B2840

    oklch(26.9% 0.056 247)

Export this scale for Tailwind in the Tailwind colors tool

#C0DFFC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4DFFD0.025
Deuteranopia (no green cones)#CCD8FB0.022
Tritanopia (no blue cones)#AFE6E80.044
Achromatopsia (no color)#DBDBDB0.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C0DFFC

    #C0DFFC

    oklch(89% 0.052 246.6)

  • #F3D5B7

    #F3D5B7

    oklch(89% 0.052 67.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C0DFFC

    #C0DFFC

    oklch(89% 0.052 246.6)

  • #B5E4F1

    #B5E4F1

    oklch(89% 0.052 216.5)

  • #D1D9FE

    #D1D9FE

    oklch(89.1% 0.052 275.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C0DFFC

    #C0DFFC

    oklch(89% 0.052 246.6)

  • #FBD0C3

    #FBD0C3

    oklch(89.1% 0.052 37.5)

  • #E4DCB5

    #E4DCB5

    oklch(89.1% 0.052 97.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C0DFFC

    #C0DFFC

    oklch(89% 0.052 246.6)

  • #FBCDD5

    #FBCDD5

    oklch(89% 0.053 6.5)

  • #D2E2BD

    #D2E2BD

    oklch(89.1% 0.052 126.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C0DFFC

    #C0DFFC

    oklch(89% 0.052 246.6)

  • #F2CEE8

    #F2CEE8

    oklch(88.9% 0.053 336)

  • #F3D5B7

    #F3D5B7

    oklch(89% 0.052 67.1)

  • #C0E6CD

    #C0E6CD

    oklch(89.1% 0.052 156.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C0DFFC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C0DFFC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.