#C0A591

Closest named color: Mushroom (#BA9E88). oklch(74% 0.042 58.6), rgb(192, 165, 145).

Aa

Black text reads best on this color (9.03:1).

About this color

#C0A591 is a medium-light, muted orange. In OKLCH its lightness is 74%, its chroma 0.042 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.022 away. Black text reads best on it, at 9.03:1.

Hue familyOranges
Lightnessmedium-light (74%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text9.03:1
White text2.32:1

Values

HEX#C0A591
RGBrgb(192, 165, 145)
HSLhsl(26, 27%, 66%)
OKLCHoklch(74% 0.042 58.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #C0A591 2.32:1 Fails Lc -50.7 Large or bold text, headings
Black text on #C0A591 9.03:1 AAA Lc 58.1 Large or bold text, headings
#C0A591 text on white 2.32:1 Fails Lc 45.8 Large or bold text, headings
#C0A591 text on black 9.03:1 AAA Lc -56.2 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EEE9E5

    oklch(93.7% 0.008 61.4)

  3. Step 200

    200

    #E1D7D0

    oklch(88.5% 0.015 57.6)

  4. Step 300

    300

    #CEBDB0

    oklch(80.9% 0.026 59.8)

  5. Step 400

    400 (this color)

    #C0A591

    oklch(74% 0.042 58.6)

  6. Step 500

    500

    #A38269

    oklch(63.1% 0.054 58.7)

  7. Step 600

    600

    #8E6B51

    oklch(55.6% 0.059 57.8)

  8. Step 700

    700

    #785941

    oklch(49% 0.055 58.8)

  9. Step 800

    800

    #624936

    oklch(42.7% 0.045 58.4)

  10. Step 900

    900

    #503D2F

    oklch(37.7% 0.035 57.8)

  11. Step 950

    950

    #2F241C

    oklch(27.1% 0.022 57.7)

Export this scale for Tailwind in the Tailwind colors tool

#C0A591 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ADA7900.028
Deuteranopia (no green cones)#B3AC910.026
Tritanopia (no blue cones)#C9A09F0.031
Achromatopsia (no color)#AAAAAA0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #C0A591

    #C0A591

    oklch(74% 0.042 58.6)

  • #93AFC3

    #93AFC3

    oklch(74% 0.042 239.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #C0A591

    #C0A591

    oklch(74% 0.042 58.6)

  • #C4A19C

    #C4A19C

    oklch(73.9% 0.042 27.6)

  • #B6AA8D

    #B6AA8D

    oklch(74% 0.042 88.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #C0A591

    #C0A591

    oklch(74% 0.042 58.6)

  • #8CB3B9

    #8CB3B9

    oklch(74% 0.043 207.9)

  • #A0AAC7

    #A0AAC7

    oklch(74% 0.043 270.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #C0A591

    #C0A591

    oklch(74% 0.042 58.6)

  • #8FB4AB

    #8FB4AB

    oklch(74% 0.042 178.6)

  • #AEA6C3

    #AEA6C3

    oklch(74.1% 0.042 298)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #C0A591

    #C0A591

    oklch(74% 0.042 58.6)

  • #99B39C

    #99B39C

    oklch(74% 0.043 148.4)

  • #93AFC3

    #93AFC3

    oklch(74% 0.042 239.2)

  • #BAA2B8

    #BAA2B8

    oklch(74% 0.041 328.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #C0A591, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #C0A591 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.