#BFE4DC

Closest named color: Powder Blue (#B0E0E6). oklch(89% 0.04 180.8), rgb(191, 228, 220).

Aa

Black text reads best on this color (15.34:1).

About this color

#BFE4DC is a light, muted teal or cyan. In OKLCH its lightness is 89%, its chroma 0.040 and its hue 181°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.026 away. Black text reads best on it, at 15.34:1.

Hue familyTeals and cyans
Lightnesslight (89%)
Chromamuted (0.040)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text15.34:1
White text1.36:1

Values

HEX#BFE4DC
RGBrgb(191, 228, 220)
HSLhsl(167, 41%, 82%)
OKLCHoklch(89% 0.04 180.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BFE4DC 1.36:1 Fails Lc -20.6 Dividers and decoration only
Black text on #BFE4DC 15.34:1 AAA Lc 85.7 Fine for body text
#BFE4DC text on white 1.36:1 Fails Lc 18.0 Dividers and decoration only
#BFE4DC text on black 15.34:1 AAA Lc -85.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F6

    oklch(97.1% 0.006 185.3)

  2. Step 100

    100

    #E0EDEA

    oklch(93.6% 0.014 180.7)

  3. Step 200

    200 (this color)

    #BFE4DC

    oklch(89% 0.04 180.8)

  4. Step 300

    300

    #9DCCC2

    oklch(80.9% 0.051 180.4)

  5. Step 400

    400

    #61B2A3

    oklch(70.8% 0.083 180.4)

  6. Step 500

    500

    #239E8D

    oklch(63.1% 0.106 181)

  7. Step 600

    600

    #008676

    oklch(55.6% 0.1 180.5)

  8. Step 700

    700

    #007163

    oklch(49.2% 0.089 180.3)

  9. Step 800

    800

    #005C51

    oklch(42.6% 0.077 181.1)

  10. Step 900

    900

    #004D43

    oklch(37.7% 0.068 180.3)

  11. Step 950

    950

    #062D27

    oklch(26.9% 0.044 180.3)

Export this scale for Tailwind in the Tailwind colors tool

#BFE4DC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DFDC0.044
Deuteranopia (no green cones)#D9DADD0.040
Tritanopia (no blue cones)#B6E5E10.011
Achromatopsia (no color)#DCDCDC0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BFE4DC

    #BFE4DC

    oklch(89% 0.04 180.8)

  • #F3D0D9

    #F3D0D9

    oklch(89% 0.041 0.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BFE4DC

    #BFE4DC

    oklch(89% 0.04 180.8)

  • #C9E3CD

    #C9E3CD

    oklch(89.1% 0.041 149.8)

  • #BDE3EA

    #BDE3EA

    oklch(89.1% 0.041 210)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BFE4DC

    #BFE4DC

    oklch(89% 0.04 180.8)

  • #EBD2E7

    #EBD2E7

    oklch(89.1% 0.039 331.2)

  • #F4D2CB

    #F4D2CB

    oklch(89% 0.04 31.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BFE4DC

    #BFE4DC

    oklch(89% 0.04 180.8)

  • #DFD5F2

    #DFD5F2

    oklch(89% 0.041 301.3)

  • #EFD5C1

    #EFD5C1

    oklch(88.9% 0.04 59.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BFE4DC

    #BFE4DC

    oklch(89% 0.04 180.8)

  • #D1DAF6

    #D1DAF6

    oklch(89% 0.04 271.4)

  • #F3D0D9

    #F3D0D9

    oklch(89% 0.041 0.7)

  • #E5DABD

    #E5DABD

    oklch(89% 0.04 89.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BFE4DC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BFE4DC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.