#BFA594

Closest named color: Mushroom (#BA9E88). oklch(74% 0.039 55.2), rgb(191, 165, 148).

Aa

Black text reads best on this color (9.02:1).

About this color

#BFA594 is a medium-light, muted orange. In OKLCH its lightness is 74%, its chroma 0.039 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.023 away. Black text reads best on it, at 9.02:1.

Hue familyOranges
Lightnessmedium-light (74%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text9.02:1
White text2.32:1

Values

HEX#BFA594
RGBrgb(191, 165, 148)
HSLhsl(24, 25%, 66%)
OKLCHoklch(74% 0.039 55.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BFA594 2.32:1 Fails Lc -50.8 Large or bold text, headings
Black text on #BFA594 9.02:1 AAA Lc 58.1 Large or bold text, headings
#BFA594 text on white 2.32:1 Fails Lc 45.9 Large or bold text, headings
#BFA594 text on black 9.02:1 AAA Lc -56.2 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EEE9E5

    oklch(93.7% 0.008 61.4)

  3. Step 200

    200

    #E1D7D1

    oklch(88.5% 0.014 53.3)

  4. Step 300

    300

    #CEBDB2

    oklch(80.9% 0.025 55.2)

  5. Step 400

    400 (this color)

    #BFA594

    oklch(74% 0.039 55.2)

  6. Step 500

    500

    #A2826D

    oklch(63.1% 0.05 54.9)

  7. Step 600

    600

    #8D6B55

    oklch(55.6% 0.054 54.2)

  8. Step 700

    700

    #775945

    oklch(49% 0.05 54.9)

  9. Step 800

    800

    #614939

    oklch(42.7% 0.041 55)

  10. Step 900

    900

    #4F3D31

    oklch(37.6% 0.032 55.2)

  11. Step 950

    950

    #2F241D

    oklch(27.1% 0.021 54.1)

Export this scale for Tailwind in the Tailwind colors tool

#BFA594 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ACA7930.028
Deuteranopia (no green cones)#B2AC940.026
Tritanopia (no blue cones)#C7A0A00.028
Achromatopsia (no color)#AAAAAA0.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BFA594

    #BFA594

    oklch(74% 0.039 55.2)

  • #94AFC0

    #94AFC0

    oklch(73.9% 0.039 235.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BFA594

    #BFA594

    oklch(74% 0.039 55.2)

  • #C2A29F

    #C2A29F

    oklch(74% 0.038 24.3)

  • #B6AA90

    #B6AA90

    oklch(74.1% 0.039 86.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BFA594

    #BFA594

    oklch(74% 0.039 55.2)

  • #8FB2B7

    #8FB2B7

    oklch(73.9% 0.039 207)

  • #9FABC4

    #9FABC4

    oklch(74% 0.039 265.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BFA594

    #BFA594

    oklch(74% 0.039 55.2)

  • #92B3A9

    #92B3A9

    oklch(73.9% 0.039 174.8)

  • #ACA6C1

    #ACA6C1

    oklch(73.9% 0.039 295.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BFA594

    #BFA594

    oklch(74% 0.039 55.2)

  • #9CB29C

    #9CB29C

    oklch(74% 0.04 145.2)

  • #94AFC0

    #94AFC0

    oklch(73.9% 0.039 235.7)

  • #B8A3B9

    #B8A3B9

    oklch(74.1% 0.039 324.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BFA594, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BFA594 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.