#BFA58A

Closest named color: Taupe (#B9A281). oklch(73.8% 0.048 68), rgb(191, 165, 138).

Aa

Black text reads best on this color (8.96:1).

About this color

#BFA58A is a medium-light, muted orange. In OKLCH its lightness is 74%, its chroma 0.048 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Taupe (#B9A281), ΔE 0.016 away. Black text reads best on it, at 8.96:1.

Hue familyOranges
Lightnessmedium-light (74%)
Chromamuted (0.048)
Temperaturewarm
Nearest nameTaupe (#B9A281)
Black text8.96:1
White text2.34:1

Values

HEX#BFA58A
RGBrgb(191, 165, 138)
HSLhsl(31, 29%, 65%)
OKLCHoklch(73.8% 0.048 68)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BFA58A 2.34:1 Fails Lc -51.1 Large or bold text, headings
Black text on #BFA58A 8.96:1 AAA Lc 57.8 Large or bold text, headings
#BFA58A text on white 2.34:1 Fails Lc 46.2 Large or bold text, headings
#BFA58A text on black 8.96:1 AAA Lc -55.9 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EEE9E4

    oklch(93.7% 0.009 67.7)

  3. Step 200

    200

    #E1D7CE

    oklch(88.5% 0.016 64.6)

  4. Step 300

    300

    #CEBDAC

    oklch(80.8% 0.03 67.4)

  5. Step 400

    400 (this color)

    #BFA58A

    oklch(73.8% 0.048 68)

  6. Step 500

    500

    #A38361

    oklch(63.2% 0.062 68)

  7. Step 600

    600

    #8E6C47

    oklch(55.6% 0.068 68)

  8. Step 700

    700

    #785A39

    oklch(49.1% 0.062 68.2)

  9. Step 800

    800

    #624A2F

    oklch(42.8% 0.052 69)

  10. Step 900

    900

    #503E2A

    oklch(37.8% 0.04 69.1)

  11. Step 950

    950

    #2F2419

    oklch(27% 0.025 66.4)

Export this scale for Tailwind in the Tailwind colors tool

#BFA58A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#AEA6880.026
Deuteranopia (no green cones)#B4AC8B0.023
Tritanopia (no blue cones)#C89F9E0.040
Achromatopsia (no color)#A9A9A90.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BFA58A

    #BFA58A

    oklch(73.8% 0.048 68)

  • #93ADC8

    #93ADC8

    oklch(73.7% 0.049 249.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BFA58A

    #BFA58A

    oklch(73.8% 0.048 68)

  • #C6A094

    #C6A094

    oklch(73.7% 0.049 38.3)

  • #B2AB88

    #B2AB88

    oklch(73.8% 0.049 98)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BFA58A

    #BFA58A

    oklch(73.8% 0.048 68)

  • #88B2BF

    #88B2BF

    oklch(73.8% 0.049 218.8)

  • #A2A8C9

    #A2A8C9

    oklch(73.8% 0.048 277.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BFA58A

    #BFA58A

    oklch(73.8% 0.048 68)

  • #88B4B0

    #88B4B0

    oklch(73.7% 0.047 189.2)

  • #B2A2C2

    #B2A2C2

    oklch(73.6% 0.049 307.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BFA58A

    #BFA58A

    oklch(73.8% 0.048 68)

  • #91B49F

    #91B49F

    oklch(73.8% 0.049 158.6)

  • #93ADC8

    #93ADC8

    oklch(73.7% 0.049 249.5)

  • #BF9FB5

    #BF9FB5

    oklch(73.8% 0.048 337.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BFA58A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BFA58A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.