#BFA293

Closest named color: Mushroom (#BA9E88). oklch(73.4% 0.04 49), rgb(191, 162, 147).

Aa

Black text reads best on this color (8.80:1).

About this color

#BFA293 is a medium-light, muted orange. In OKLCH its lightness is 73%, its chroma 0.040 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.018 away. Black text reads best on it, at 8.80:1.

Hue familyOranges
Lightnessmedium-light (73%)
Chromamuted (0.040)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text8.80:1
White text2.38:1

Values

HEX#BFA293
RGBrgb(191, 162, 147)
HSLhsl(20, 26%, 66%)
OKLCHoklch(73.4% 0.04 49)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BFA293 2.38:1 Fails Lc -52.0 Large or bold text, headings
Black text on #BFA293 8.80:1 AAA Lc 57.0 Large or bold text, headings
#BFA293 text on white 2.38:1 Fails Lc 47.0 Large or bold text, headings
#BFA293 text on black 8.80:1 AAA Lc -55.0 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EEE8E6

    oklch(93.5% 0.007 39.5)

  3. Step 200

    200

    #E1D7D1

    oklch(88.5% 0.014 53.3)

  4. Step 300

    300

    #CFBCB3

    oklch(80.9% 0.025 47.1)

  5. Step 400

    400 (this color)

    #BFA293

    oklch(73.4% 0.04 49)

  6. Step 500

    500

    #A4816E

    oklch(63.2% 0.052 49.9)

  7. Step 600

    600

    #8F6A56

    oklch(55.7% 0.056 49.6)

  8. Step 700

    700

    #795846

    oklch(49% 0.052 49.7)

  9. Step 800

    800

    #63483A

    oklch(42.7% 0.043 48.5)

  10. Step 900

    900

    #513C32

    oklch(37.6% 0.034 46.6)

  11. Step 950

    950

    #2F231D

    oklch(26.8% 0.021 47.9)

Export this scale for Tailwind in the Tailwind colors tool

#BFA293 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#AAA4920.032
Deuteranopia (no green cones)#B0AA930.030
Tritanopia (no blue cones)#C79D9E0.027
Achromatopsia (no color)#A8A8A80.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BFA293

    #BFA293

    oklch(73.4% 0.04 49)

  • #8FAEBD

    #8FAEBD

    oklch(73.3% 0.04 228.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BFA293

    #BFA293

    oklch(73.4% 0.04 49)

  • #C19F9F

    #C19F9F

    oklch(73.3% 0.04 18.1)

  • #B7A68D

    #B7A68D

    oklch(73.3% 0.04 77.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BFA293

    #BFA293

    oklch(73.4% 0.04 49)

  • #8CB1B2

    #8CB1B2

    oklch(73.4% 0.04 198.4)

  • #9AAAC3

    #9AAAC3

    oklch(73.4% 0.041 259.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BFA293

    #BFA293

    oklch(73.4% 0.04 49)

  • #91B2A4

    #91B2A4

    oklch(73.5% 0.041 167.6)

  • #A7A5C1

    #A7A5C1

    oklch(73.3% 0.04 288.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BFA293

    #BFA293

    oklch(73.4% 0.04 49)

  • #9CAF97

    #9CAF97

    oklch(73.3% 0.04 139.2)

  • #8FAEBD

    #8FAEBD

    oklch(73.3% 0.04 228.8)

  • #B4A1B9

    #B4A1B9

    oklch(73.3% 0.04 319.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BFA293, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BFA293 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.