#BFA096

Closest named color: Mushroom (#BA9E88). oklch(73.1% 0.04 38.7), rgb(191, 160, 150).

Aa

Black text reads best on this color (8.68:1).

About this color

#BFA096 is a medium-light, muted red. In OKLCH its lightness is 73%, its chroma 0.040 and its hue 39°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.021 away. Black text reads best on it, at 8.68:1.

Hue familyReds
Lightnessmedium-light (73%)
Chromamuted (0.040)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text8.68:1
White text2.41:1

Values

HEX#BFA096
RGBrgb(191, 160, 150)
HSLhsl(15, 24%, 67%)
OKLCHoklch(73.1% 0.04 38.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BFA096 2.41:1 Fails Lc -52.6 Large or bold text, headings
Black text on #BFA096 8.68:1 AAA Lc 56.4 Large or bold text, headings
#BFA096 text on white 2.41:1 Fails Lc 47.6 Large or bold text, headings
#BFA096 text on black 8.68:1 AAA Lc -54.4 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F4

    oklch(97.1% 0.003 48.7)

  2. Step 100

    100

    #EEE8E6

    oklch(93.5% 0.007 39.5)

  3. Step 200

    200

    #E2D6D3

    oklch(88.5% 0.014 34.3)

  4. Step 300

    300

    #D0BCB5

    oklch(81% 0.025 40.3)

  5. Step 400

    400 (this color)

    #BFA096

    oklch(73.1% 0.04 38.7)

  6. Step 500

    500

    #A57F73

    oklch(63% 0.051 38.2)

  7. Step 600

    600

    #90685C

    oklch(55.5% 0.055 37.4)

  8. Step 700

    700

    #7B574B

    oklch(49.2% 0.052 39.2)

  9. Step 800

    800

    #64473E

    oklch(42.7% 0.043 38)

  10. Step 900

    900

    #513C35

    oklch(37.7% 0.032 39.2)

  11. Step 950

    950

    #30231F

    oklch(27% 0.021 37.8)

Export this scale for Tailwind in the Tailwind colors tool

#BFA096 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#A7A3950.036
Deuteranopia (no green cones)#AEA9960.033
Tritanopia (no blue cones)#C79C9D0.021
Achromatopsia (no color)#A7A7A70.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BFA096

    #BFA096

    oklch(73.1% 0.04 38.7)

  • #8DAEB9

    #8DAEB9

    oklch(73% 0.039 220.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BFA096

    #BFA096

    oklch(73.1% 0.04 38.7)

  • #BF9EA3

    #BF9EA3

    oklch(73% 0.04 7.8)

  • #B9A48E

    #B9A48E

    oklch(73.1% 0.039 68.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BFA096

    #BFA096

    oklch(73.1% 0.04 38.7)

  • #8CB0AD

    #8CB0AD

    oklch(73% 0.039 190)

  • #95ABC0

    #95ABC0

    oklch(73.1% 0.039 247.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BFA096

    #BFA096

    oklch(73.1% 0.04 38.7)

  • #94B09F

    #94B09F

    oklch(73.1% 0.039 158.6)

  • #A2A6C1

    #A2A6C1

    oklch(73.1% 0.039 278.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BFA096

    #BFA096

    oklch(73.1% 0.04 38.7)

  • #A0AD93

    #A0AD93

    oklch(73% 0.039 129.1)

  • #8DAEB9

    #8DAEB9

    oklch(73% 0.039 220.1)

  • #AFA2BB

    #AFA2BB

    oklch(73.1% 0.038 308.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BFA096, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BFA096 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.