#BF9979

Closest named color: Mushroom (#BA9E88). oklch(71% 0.064 61.6), rgb(191, 153, 121).

Aa

Black text reads best on this color (8.04:1).

About this color

#BF9979 is a medium-light, muted orange. In OKLCH its lightness is 71%, its chroma 0.064 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.020 away. Black text reads best on it, at 8.04:1.

Hue familyOranges
Lightnessmedium-light (71%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text8.04:1
White text2.60:1

Values

HEX#BF9979
RGBrgb(191, 153, 121)
HSLhsl(27, 35%, 61%)
OKLCHoklch(71% 0.064 61.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF9979 2.60:1 Fails Lc -56.0 Large or bold text, headings
Black text on #BF9979 8.04:1 AAA Lc 53.1 Large or bold text, headings
#BF9979 text on white 2.60:1 Fails Lc 50.9 Large or bold text, headings
#BF9979 text on black 8.04:1 AAA Lc -51.0 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200

    #E4D6CB

    oklch(88.4% 0.022 60.7)

  4. Step 300

    300

    #D4BBA7

    oklch(80.8% 0.04 60.9)

  5. Step 400

    400 (this color)

    #BF9979

    oklch(71% 0.064 61.6)

  6. Step 500

    500

    #AD7E55

    oklch(63% 0.081 61.6)

  7. Step 600

    600

    #98673A

    oklch(55.6% 0.088 62)

  8. Step 700

    700

    #82552C

    oklch(49.1% 0.082 61.3)

  9. Step 800

    800

    #6A4625

    oklch(42.8% 0.069 61.8)

  10. Step 900

    900

    #563B23

    oklch(37.7% 0.053 61.8)

  11. Step 950

    950

    #322315

    oklch(27% 0.033 63.7)

Export this scale for Tailwind in the Tailwind colors tool

#BF9979 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#A59B770.040
Deuteranopia (no green cones)#AEA4790.038
Tritanopia (no blue cones)#CB91900.048
Achromatopsia (no color)#A0A0A00.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF9979

    #BF9979

    oklch(71% 0.064 61.6)

  • #7EA7C6

    #7EA7C6

    oklch(71% 0.064 241.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF9979

    #BF9979

    oklch(71% 0.064 61.6)

  • #C69389

    #C69389

    oklch(70.9% 0.064 31.3)

  • #B0A174

    #B0A174

    oklch(71.1% 0.064 91.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF9979

    #BF9979

    oklch(71% 0.064 61.6)

  • #72ADB8

    #72ADB8

    oklch(71.1% 0.063 210.5)

  • #93A0CA

    #93A0CA

    oklch(71% 0.063 271.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF9979

    #BF9979

    oklch(71% 0.064 61.6)

  • #74AFA4

    #74AFA4

    oklch(71% 0.064 181.4)

  • #A899C3

    #A899C3

    oklch(71% 0.062 301.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF9979

    #BF9979

    oklch(71% 0.064 61.6)

  • #84AD8E

    #84AD8E

    oklch(70.9% 0.063 152)

  • #7EA7C6

    #7EA7C6

    oklch(71% 0.064 241.4)

  • #BA93B4

    #BA93B4

    oklch(71% 0.065 331.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF9979, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF9979 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.