#BF563A

Closest named color: Rust Orange (#C45508). oklch(58% 0.142 35.9), rgb(191, 86, 58).

Aa

Black text reads best on this color (4.60:1).

About this color

#BF563A is a medium-dark, vivid red. In OKLCH its lightness is 58%, its chroma 0.142 and its hue 36°. Its hue sits on the warm side of the wheel. The nearest named color is Rust Orange (#C45508), ΔE 0.033 away. Black text reads best on it, at 4.60:1.

Hue familyReds
Lightnessmedium-dark (58%)
Chromavivid (0.142)
Temperaturewarm
Nearest nameRust Orange (#C45508)
Black text4.60:1
White text4.55:1

Values

HEX#BF563A
RGBrgb(191, 86, 58)
HSLhsl(13, 53%, 49%)
OKLCHoklch(58% 0.142 35.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF563A 4.55:1 AA Lc -76.5 Fine for body text
Black text on #BF563A 4.60:1 AA Lc 33.0 Non-text elements, placeholder text
#BF563A text on white 4.55:1 AA Lc 71.0 Content text, not long reading
#BF563A text on black 4.60:1 AA Lc -30.6 Non-text elements, placeholder text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F6E6E1

    oklch(93.6% 0.019 38.1)

  3. Step 200

    200

    #EFD2C9

    oklch(88.6% 0.035 38)

  4. Step 300

    300

    #E6B3A4

    oklch(80.9% 0.063 37)

  5. Step 400

    400

    #D88974

    oklch(70.7% 0.102 35.6)

  6. Step 500

    500

    #CB694F

    oklch(63% 0.131 35.8)

  7. Step 600

    600 (this color)

    #BF563A

    oklch(58% 0.142 35.9)

  8. Step 700

    700

    #9D3F25

    oklch(49.1% 0.132 36.2)

  9. Step 800

    800

    #803420

    oklch(42.7% 0.11 35.7)

  10. Step 900

    900

    #672F20

    oklch(37.8% 0.085 36)

  11. Step 950

    950

    #3D1C13

    oklch(27.1% 0.054 36.2)

Export this scale for Tailwind in the Tailwind colors tool

#BF563A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#7267370.141
Deuteranopia (no green cones)#8C7F370.131
Tritanopia (no blue cones)#D140500.062
Achromatopsia (no color)#7676760.143

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF563A

    #BF563A

    oklch(58% 0.142 35.9)

  • #0089A1

    #0089A1

    oklch(58% 0.103 215.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF563A

    #BF563A

    oklch(58% 0.142 35.9)

  • #BD516E

    #BD516E

    oklch(58.1% 0.141 5.8)

  • #AD6800

    #AD6800

    oklch(58.1% 0.129 65.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF563A

    #BF563A

    oklch(58% 0.142 35.9)

  • #008D83

    #008D83

    oklch(57.9% 0.102 186.1)

  • #1580C8

    #1580C8

    oklch(58.1% 0.141 245.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF563A

    #BF563A

    oklch(58% 0.142 35.9)

  • #009255

    #009255

    oklch(58% 0.141 155.8)

  • #6570CD

    #6570CD

    oklch(58.1% 0.142 276)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF563A

    #BF563A

    oklch(58% 0.142 35.9)

  • #668811

    #668811

    oklch(58% 0.141 125.7)

  • #0089A1

    #0089A1

    oklch(58% 0.103 215.8)

  • #8F61BC

    #8F61BC

    oklch(58% 0.142 305.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF563A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF563A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.