#BF5523

Closest named color: Rust Orange (#C45508). oklch(57.6% 0.15 43), rgb(191, 85, 35).

Aa

White text reads best on this color (4.62:1).

About this color

#BF5523 is a medium-dark, vivid orange. In OKLCH its lightness is 58%, its chroma 0.150 and its hue 43°. Its hue sits on the warm side of the wheel. The nearest named color is Rust Orange (#C45508), ΔE 0.015 away. White text reads best on it, at 4.62:1.

Hue familyOranges
Lightnessmedium-dark (58%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameRust Orange (#C45508)
Black text4.53:1
White text4.62:1

Values

HEX#BF5523
RGBrgb(191, 85, 35)
HSLhsl(19, 69%, 44%)
OKLCHoklch(57.6% 0.15 43)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF5523 4.62:1 AA Lc -76.9 Fine for body text
Black text on #BF5523 4.53:1 AA Lc 32.6 Non-text elements, placeholder text
#BF5523 text on white 4.62:1 AA Lc 71.5 Content text, not long reading
#BF5523 text on black 4.53:1 AA Lc -30.2 Non-text elements, placeholder text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F6E6E0

    oklch(93.6% 0.019 41.8)

  3. Step 200

    200

    #F0D2C6

    oklch(88.6% 0.038 43.1)

  4. Step 300

    300

    #E7B39E

    oklch(80.9% 0.068 43)

  5. Step 400

    400

    #D98A69

    oklch(70.8% 0.108 43.3)

  6. Step 500

    500

    #CD6A3F

    oklch(63.2% 0.138 43.1)

  7. Step 600

    600 (this color)

    #BF5523

    oklch(57.6% 0.15 43)

  8. Step 700

    700

    #9E3F0B

    oklch(49.1% 0.139 43.3)

  9. Step 800

    800

    #81350F

    oklch(42.9% 0.115 43.2)

  10. Step 900

    900

    #682F15

    oklch(37.8% 0.09 43.3)

  11. Step 950

    950

    #3D1C0E

    oklch(27% 0.057 42.9)

Export this scale for Tailwind in the Tailwind colors tool

#BF5523 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#73661C0.142
Deuteranopia (no green cones)#8D7E1F0.129
Tritanopia (no blue cones)#D23D4B0.075
Achromatopsia (no color)#7575750.150

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF5523

    #BF5523

    oklch(57.6% 0.15 43)

  • #0086A7

    #0086A7

    oklch(57.6% 0.107 223.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF5523

    #BF5523

    oklch(57.6% 0.15 43)

  • #C14C60

    #C14C60

    oklch(57.7% 0.15 12.8)

  • #A46C00

    #A46C00

    oklch(57.7% 0.123 73.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF5523

    #BF5523

    oklch(57.6% 0.15 43)

  • #008B89

    #008B89

    oklch(57.6% 0.099 193)

  • #2B7BCE

    #2B7BCE

    oklch(57.7% 0.149 252.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF5523

    #BF5523

    oklch(57.6% 0.15 43)

  • #008F64

    #008F64

    oklch(57.5% 0.124 163.4)

  • #6F6ACE

    #6F6ACE

    oklch(57.7% 0.15 282.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF5523

    #BF5523

    oklch(57.6% 0.15 43)

  • #548B1C

    #548B1C

    oklch(57.7% 0.15 133)

  • #0086A7

    #0086A7

    oklch(57.6% 0.107 223.1)

  • #985BB7

    #985BB7

    oklch(57.7% 0.149 313.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF5523, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF5523 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.