#BF5336

Closest named color: Brick Orange (#C14A09). oklch(57.5% 0.146 36), rgb(191, 83, 54).

Aa

White text reads best on this color (4.66:1).

About this color

#BF5336 is a medium-dark, vivid red. In OKLCH its lightness is 58%, its chroma 0.146 and its hue 36°. Its hue sits on the warm side of the wheel. The nearest named color is Brick Orange (#C14A09), ΔE 0.029 away. White text reads best on it, at 4.66:1.

Hue familyReds
Lightnessmedium-dark (58%)
Chromavivid (0.146)
Temperaturewarm
Nearest nameBrick Orange (#C14A09)
Black text4.50:1
White text4.66:1

Values

HEX#BF5336
RGBrgb(191, 83, 54)
HSLhsl(13, 56%, 48%)
OKLCHoklch(57.5% 0.146 36)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF5336 4.66:1 AA Lc -77.2 Fine for body text
Black text on #BF5336 4.50:1 AA Lc 32.4 Non-text elements, placeholder text
#BF5336 text on white 4.66:1 AA Lc 71.7 Content text, not long reading
#BF5336 text on black 4.50:1 AA Lc -30.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF3F1

    oklch(97% 0.009 34.3)

  2. Step 100

    100

    #F6E6E1

    oklch(93.6% 0.019 38.1)

  3. Step 200

    200

    #F0D1C9

    oklch(88.4% 0.037 34.8)

  4. Step 300

    300

    #E7B2A4

    oklch(80.8% 0.065 35.3)

  5. Step 400

    400

    #D98872

    oklch(70.6% 0.105 36)

  6. Step 500

    500

    #CD684D

    oklch(63.1% 0.135 36)

  7. Step 600

    600 (this color)

    #BF5336

    oklch(57.5% 0.146 36)

  8. Step 700

    700

    #9F3D23

    oklch(49.2% 0.136 35.7)

  9. Step 800

    800

    #81331E

    oklch(42.7% 0.113 36)

  10. Step 900

    900

    #682E1E

    oklch(37.8% 0.088 36.4)

  11. Step 950

    950

    #3D1B12

    oklch(26.9% 0.056 35.8)

Export this scale for Tailwind in the Tailwind colors tool

#BF5336 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#7065330.146
Deuteranopia (no green cones)#8B7D330.133
Tritanopia (no blue cones)#D13C4D0.063
Achromatopsia (no color)#7474740.147

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF5336

    #BF5336

    oklch(57.5% 0.146 36)

  • #00879F

    #00879F

    oklch(57.4% 0.102 216.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF5336

    #BF5336

    oklch(57.5% 0.146 36)

  • #BD4D6C

    #BD4D6C

    oklch(57.5% 0.147 5.7)

  • #AB6700

    #AB6700

    oklch(57.6% 0.128 66.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF5336

    #BF5336

    oklch(57.5% 0.146 36)

  • #008C82

    #008C82

    oklch(57.6% 0.101 186)

  • #077EC9

    #077EC9

    oklch(57.5% 0.146 246.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF5336

    #BF5336

    oklch(57.5% 0.146 36)

  • #009054

    #009054

    oklch(57.4% 0.14 155.9)

  • #636ECE

    #636ECE

    oklch(57.6% 0.146 275.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF5336

    #BF5336

    oklch(57.5% 0.146 36)

  • #638701

    #638701

    oklch(57.5% 0.146 126.1)

  • #00879F

    #00879F

    oklch(57.4% 0.102 216.1)

  • #8F5FBC

    #8F5FBC

    oklch(57.7% 0.145 306.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF5336, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF5336 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.