#BF5065

Closest named color: Deep Rose (#C74767). oklch(58% 0.143 11.1), rgb(191, 80, 101).

Aa

White text reads best on this color (4.61:1).

About this color

#BF5065 is a medium-dark, vivid red. In OKLCH its lightness is 58%, its chroma 0.143 and its hue 11°. Its hue sits on the warm side of the wheel. The nearest named color is Deep Rose (#C74767), ΔE 0.022 away. White text reads best on it, at 4.61:1.

Hue familyReds
Lightnessmedium-dark (58%)
Chromavivid (0.143)
Temperaturewarm
Nearest nameDeep Rose (#C74767)
Black text4.55:1
White text4.61:1

Values

HEX#BF5065
RGBrgb(191, 80, 101)
HSLhsl(349, 46%, 53%)
OKLCHoklch(58% 0.143 11.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF5065 4.61:1 AA Lc -76.9 Fine for body text
Black text on #BF5065 4.55:1 AA Lc 32.7 Non-text elements, placeholder text
#BF5065 text on white 4.61:1 AA Lc 71.4 Content text, not long reading
#BF5065 text on black 4.55:1 AA Lc -30.3 Non-text elements, placeholder text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF3F4

    oklch(97.1% 0.009 8.5)

  2. Step 100

    100

    #F6E5E7

    oklch(93.6% 0.019 9.3)

  3. Step 200

    200

    #F0D0D3

    oklch(88.5% 0.036 11.4)

  4. Step 300

    300

    #E7B0B6

    oklch(80.9% 0.065 11.3)

  5. Step 400

    400

    #D88590

    oklch(70.7% 0.103 11.4)

  6. Step 500

    500

    #CC6475

    oklch(63.1% 0.132 11.4)

  7. Step 600

    600 (this color)

    #BF5065

    oklch(58% 0.143 11.1)

  8. Step 700

    700

    #9D394E

    oklch(49.1% 0.134 10.8)

  9. Step 800

    800

    #803040

    oklch(42.8% 0.111 10.9)

  10. Step 900

    900

    #672B36

    oklch(37.6% 0.087 10.8)

  11. Step 950

    950

    #3D1A20

    oklch(27.1% 0.055 10.7)

Export this scale for Tailwind in the Tailwind colors tool

#BF5065 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6867650.157
Deuteranopia (no green cones)#847D620.145
Tritanopia (no blue cones)#CF41580.036
Achromatopsia (no color)#7575750.145

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF5065

    #BF5065

    oklch(58% 0.143 11.1)

  • #008D89

    #008D89

    oklch(58.1% 0.1 191.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF5065

    #BF5065

    oklch(58% 0.143 11.1)

  • #B15493

    #B15493

    oklch(58.1% 0.143 341.3)

  • #BE572F

    #BE572F

    oklch(57.9% 0.143 40.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF5065

    #BF5065

    oklch(58% 0.143 11.1)

  • #009161

    #009161

    oklch(58% 0.129 161.2)

  • #0088A7

    #0088A7

    oklch(58.1% 0.107 221.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF5065

    #BF5065

    oklch(58% 0.143 11.1)

  • #5B8B20

    #5B8B20

    oklch(58.1% 0.144 131.2)

  • #2B7DCB

    #2B7DCB

    oklch(58% 0.143 250.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF5065

    #BF5065

    oklch(58% 0.143 11.1)

  • #8A7C00

    #8A7C00

    oklch(58.1% 0.121 101.5)

  • #008D89

    #008D89

    oklch(58.1% 0.1 191.2)

  • #6D6DCC

    #6D6DCC

    oklch(58% 0.143 281)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF5065, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF5065 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.