#BF5030

Closest named color: Brick Orange (#C14A09). oklch(57% 0.15 36.7), rgb(191, 80, 48).

Aa

White text reads best on this color (4.76:1).

About this color

#BF5030 is a medium-dark, vivid red. In OKLCH its lightness is 57%, its chroma 0.150 and its hue 37°. Its hue sits on the warm side of the wheel. The nearest named color is Brick Orange (#C14A09), ΔE 0.023 away. White text reads best on it, at 4.76:1.

Hue familyReds
Lightnessmedium-dark (57%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameBrick Orange (#C14A09)
Black text4.40:1
White text4.76:1

Values

HEX#BF5030
RGBrgb(191, 80, 48)
HSLhsl(13, 60%, 47%)
OKLCHoklch(57% 0.15 36.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF5030 4.76:1 AA Lc -77.8 Fine for body text
Black text on #BF5030 4.40:1 AA large text Lc 31.7 Non-text elements, placeholder text
#BF5030 text on white 4.76:1 AA Lc 72.4 Content text, not long reading
#BF5030 text on black 4.40:1 AA large text Lc -29.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF3F1

    oklch(97% 0.009 34.3)

  2. Step 100

    100

    #F6E6E1

    oklch(93.6% 0.019 38.1)

  3. Step 200

    200

    #F1D1C8

    oklch(88.5% 0.038 36.2)

  4. Step 300

    300

    #E8B2A2

    oklch(80.9% 0.067 37.1)

  5. Step 400

    400

    #DB8870

    oklch(70.8% 0.108 36.9)

  6. Step 500

    500

    #CF674A

    oklch(63.1% 0.139 36.5)

  7. Step 600

    600 (this color)

    #BF5030

    oklch(57% 0.15 36.7)

  8. Step 700

    700

    #A03C1E

    oklch(49.1% 0.14 36.9)

  9. Step 800

    800

    #82321B

    oklch(42.7% 0.116 36.6)

  10. Step 900

    900

    #692D1C

    oklch(37.7% 0.091 36.7)

  11. Step 950

    950

    #3E1B11

    oklch(27% 0.058 36.8)

Export this scale for Tailwind in the Tailwind colors tool

#BF5030 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6F632C0.149
Deuteranopia (no green cones)#8A7C2D0.137
Tritanopia (no blue cones)#D237490.065
Achromatopsia (no color)#7373730.151

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF5030

    #BF5030

    oklch(57% 0.15 36.7)

  • #00869E

    #00869E

    oklch(57.1% 0.102 216.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF5030

    #BF5030

    oklch(57% 0.15 36.7)

  • #BD4A69

    #BD4A69

    oklch(57% 0.15 6.5)

  • #A86600

    #A86600

    oklch(57% 0.126 66.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF5030

    #BF5030

    oklch(57% 0.15 36.7)

  • #008A81

    #008A81

    oklch(57% 0.1 186.8)

  • #007CC9

    #007CC9

    oklch(57% 0.149 246.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF5030

    #BF5030

    oklch(57% 0.15 36.7)

  • #008F55

    #008F55

    oklch(57.2% 0.137 156.5)

  • #636BCE

    #636BCE

    oklch(57% 0.15 277)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF5030

    #BF5030

    oklch(57% 0.15 36.7)

  • #618600

    #618600

    oklch(57.1% 0.146 126.5)

  • #00869E

    #00869E

    oklch(57.1% 0.102 216.2)

  • #8F5CBC

    #8F5CBC

    oklch(57.2% 0.15 306.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF5030, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF5030 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.