#BF4F1E

Closest named color: Brick Orange (#C14A09). oklch(56.7% 0.156 41.3), rgb(191, 79, 30).

Aa

White text reads best on this color (4.82:1).

About this color

#BF4F1E is a medium-dark, vivid orange. In OKLCH its lightness is 57%, its chroma 0.156 and its hue 41°. Its hue sits on the warm side of the wheel. The nearest named color is Brick Orange (#C14A09), ΔE 0.011 away. White text reads best on it, at 4.82:1.

Hue familyOranges
Lightnessmedium-dark (57%)
Chromavivid (0.156)
Temperaturewarm
Nearest nameBrick Orange (#C14A09)
Black text4.35:1
White text4.82:1

Values

HEX#BF4F1E
RGBrgb(191, 79, 30)
HSLhsl(18, 73%, 43%)
OKLCHoklch(56.7% 0.156 41.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF4F1E 4.82:1 AA Lc -78.1 Fine for body text
Black text on #BF4F1E 4.35:1 AA large text Lc 31.4 Non-text elements, placeholder text
#BF4F1E text on white 4.82:1 AA Lc 72.7 Content text, not long reading
#BF4F1E text on black 4.35:1 AA large text Lc -29.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F7E6E0

    oklch(93.7% 0.02 40.5)

  3. Step 200

    200

    #F1D1C6

    oklch(88.5% 0.039 39.9)

  4. Step 300

    300

    #E9B29E

    oklch(80.9% 0.07 40.9)

  5. Step 400

    400

    #DC8868

    oklch(70.8% 0.113 41.5)

  6. Step 500

    500

    #D0673E

    oklch(63.1% 0.144 41.2)

  7. Step 600

    600 (this color)

    #BF4F1E

    oklch(56.7% 0.156 41.3)

  8. Step 700

    700

    #A13C09

    oklch(49.2% 0.145 41.5)

  9. Step 800

    800

    #83320E

    oklch(42.7% 0.121 41.1)

  10. Step 900

    900

    #692D15

    oklch(37.6% 0.093 41.1)

  11. Step 950

    950

    #3E1B0E

    oklch(27% 0.059 40.5)

Export this scale for Tailwind in the Tailwind colors tool

#BF4F1E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6F62160.151
Deuteranopia (no green cones)#8A7B190.137
Tritanopia (no blue cones)#D234460.075
Achromatopsia (no color)#7272720.157

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF4F1E

    #BF4F1E

    oklch(56.7% 0.156 41.3)

  • #0084A2

    #0084A2

    oklch(56.8% 0.104 221.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF4F1E

    #BF4F1E

    oklch(56.7% 0.156 41.3)

  • #C0465F

    #C0465F

    oklch(56.7% 0.157 11.3)

  • #A36800

    #A36800

    oklch(56.8% 0.122 70.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF4F1E

    #BF4F1E

    oklch(56.7% 0.156 41.3)

  • #008885

    #008885

    oklch(56.6% 0.097 192)

  • #1878CE

    #1878CE

    oklch(56.6% 0.156 251.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF4F1E

    #BF4F1E

    oklch(56.7% 0.156 41.3)

  • #008D5E

    #008D5E

    oklch(56.8% 0.126 161.1)

  • #6967CF

    #6967CF

    oklch(56.8% 0.156 281.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF4F1E

    #BF4F1E

    oklch(56.7% 0.156 41.3)

  • #548800

    #548800

    oklch(56.8% 0.156 131.2)

  • #0084A2

    #0084A2

    oklch(56.8% 0.104 221.2)

  • #9457B9

    #9457B9

    oklch(56.8% 0.156 311.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF4F1E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF4F1E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.