#BF4F11

Closest named color: Burnt Orange (#C04E01). oklch(56.7% 0.158 43.6), rgb(191, 79, 17).

Aa

White text reads best on this color (4.83:1).

About this color

#BF4F11 is a medium-dark, vivid orange. In OKLCH its lightness is 57%, its chroma 0.158 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Orange (#C04E01), ΔE 0.005 away. White text reads best on it, at 4.83:1.

Hue familyOranges
Lightnessmedium-dark (57%)
Chromavivid (0.158)
Temperaturewarm
Nearest nameBurnt Orange (#C04E01)
Black text4.34:1
White text4.83:1

Values

HEX#BF4F11
RGBrgb(191, 79, 17)
HSLhsl(21, 84%, 41%)
OKLCHoklch(56.7% 0.158 43.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF4F11 4.83:1 AA Lc -78.2 Fine for body text
Black text on #BF4F11 4.34:1 AA large text Lc 31.3 Non-text elements, placeholder text
#BF4F11 text on white 4.83:1 AA Lc 72.7 Content text, not long reading
#BF4F11 text on black 4.34:1 AA large text Lc -29.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F7E6DF

    oklch(93.7% 0.021 43.9)

  3. Step 200

    200

    #F1D1C5

    oklch(88.4% 0.04 41.7)

  4. Step 300

    300

    #E9B29C

    oklch(80.8% 0.071 42.8)

  5. Step 400

    400

    #DC8865

    oklch(70.7% 0.114 43.2)

  6. Step 500

    500

    #D06738

    oklch(63.1% 0.146 43.2)

  7. Step 600

    600 (this color)

    #BF4F11

    oklch(56.7% 0.158 43.6)

  8. Step 700

    700

    #A03D00

    oklch(49.1% 0.144 43.5)

  9. Step 800

    800

    #833204

    oklch(42.7% 0.123 43.5)

  10. Step 900

    900

    #692D10

    oklch(37.6% 0.095 43.7)

  11. Step 950

    950

    #3E1B0B

    oklch(27% 0.061 43.8)

Export this scale for Tailwind in the Tailwind colors tool

#BF4F11 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6F62000.152
Deuteranopia (no green cones)#8B7B090.136
Tritanopia (no blue cones)#D233440.079
Achromatopsia (no color)#7272720.159

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF4F11

    #BF4F11

    oklch(56.7% 0.158 43.6)

  • #0083A4

    #0083A4

    oklch(56.6% 0.106 223.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF4F11

    #BF4F11

    oklch(56.7% 0.158 43.6)

  • #C1455A

    #C1455A

    oklch(56.7% 0.159 13.7)

  • #A06A00

    #A06A00

    oklch(56.8% 0.12 74.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF4F11

    #BF4F11

    oklch(56.7% 0.158 43.6)

  • #008887

    #008887

    oklch(56.7% 0.097 193.9)

  • #2277D0

    #2277D0

    oklch(56.7% 0.158 253.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF4F11

    #BF4F11

    oklch(56.7% 0.158 43.6)

  • #008C62

    #008C62

    oklch(56.6% 0.122 163.5)

  • #6D65CF

    #6D65CF

    oklch(56.7% 0.158 283.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF4F11

    #BF4F11

    oklch(56.7% 0.158 43.6)

  • #4D8909

    #4D8909

    oklch(56.7% 0.158 133.6)

  • #0083A4

    #0083A4

    oklch(56.6% 0.106 223.6)

  • #9755B7

    #9755B7

    oklch(56.7% 0.158 313.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF4F11, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF4F11 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.