#BF4D4A

Closest named color: Dusty Red (#B9484E). oklch(57% 0.148 24.4), rgb(191, 77, 74).

Aa

White text reads best on this color (4.79:1).

About this color

#BF4D4A is a medium-dark, vivid red. In OKLCH its lightness is 57%, its chroma 0.148 and its hue 24°. Its hue sits on the warm side of the wheel. The nearest named color is Dusty Red (#B9484E), ΔE 0.019 away. White text reads best on it, at 4.79:1.

Hue familyReds
Lightnessmedium-dark (57%)
Chromavivid (0.148)
Temperaturewarm
Nearest nameDusty Red (#B9484E)
Black text4.37:1
White text4.79:1

Values

HEX#BF4D4A
RGBrgb(191, 77, 74)
HSLhsl(2, 48%, 52%)
OKLCHoklch(57% 0.148 24.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF4D4A 4.79:1 AA Lc -78.0 Fine for body text
Black text on #BF4D4A 4.37:1 AA large text Lc 31.5 Non-text elements, placeholder text
#BF4D4A text on white 4.79:1 AA Lc 72.6 Content text, not long reading
#BF4D4A text on black 4.37:1 AA large text Lc -29.1 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF3F2

    oklch(97% 0.009 26)

  2. Step 100

    100

    #F7E5E3

    oklch(93.6% 0.02 25.2)

  3. Step 200

    200

    #F1D0CD

    oklch(88.5% 0.037 24)

  4. Step 300

    300

    #E9B1AC

    oklch(81% 0.066 24.5)

  5. Step 400

    400

    #DB857F

    oklch(70.6% 0.107 24.4)

  6. Step 500

    500

    #CF645F

    oklch(63.1% 0.137 24.5)

  7. Step 600

    600 (this color)

    #BF4D4A

    oklch(57% 0.148 24.4)

  8. Step 700

    700

    #A03938

    oklch(49.1% 0.137 24.2)

  9. Step 800

    800

    #82302E

    oklch(42.7% 0.114 24.6)

  10. Step 900

    900

    #692C29

    oklch(37.8% 0.088 25)

  11. Step 950

    950

    #3E1A18

    oklch(27% 0.057 24.8)

Export this scale for Tailwind in the Tailwind colors tool

#BF4D4A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6A63490.157
Deuteranopia (no green cones)#867B470.145
Tritanopia (no blue cones)#D1374D0.046
Achromatopsia (no color)#7272720.149

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF4D4A

    #BF4D4A

    oklch(57% 0.148 24.4)

  • #008892

    #008892

    oklch(57.1% 0.097 203.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF4D4A

    #BF4D4A

    oklch(57% 0.148 24.4)

  • #B74C7D

    #B74C7D

    oklch(57% 0.148 354.2)

  • #B55B00

    #B55B00

    oklch(56.9% 0.142 54.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF4D4A

    #BF4D4A

    oklch(57% 0.148 24.4)

  • #008C73

    #008C73

    oklch(57.1% 0.108 174.2)

  • #0081B3

    #0081B3

    oklch(56.9% 0.12 234.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF4D4A

    #BF4D4A

    oklch(57% 0.148 24.4)

  • #338D39

    #338D39

    oklch(57% 0.148 144.4)

  • #4B72CE

    #4B72CE

    oklch(57% 0.149 264.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF4D4A

    #BF4D4A

    oklch(57% 0.148 24.4)

  • #777F00

    #777F00

    oklch(57% 0.128 114.1)

  • #008892

    #008892

    oklch(57.1% 0.097 203.9)

  • #7E62C4

    #7E62C4

    oklch(56.9% 0.147 294.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF4D4A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF4D4A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.