#BF4D1F

Closest named color: Brick Orange (#C14A09). oklch(56.5% 0.157 40.2), rgb(191, 77, 31).

Aa

White text reads best on this color (4.88:1).

About this color

#BF4D1F is a medium-dark, vivid orange. In OKLCH its lightness is 56%, its chroma 0.157 and its hue 40°. Its hue sits on the warm side of the wheel. The nearest named color is Brick Orange (#C14A09), ΔE 0.010 away. White text reads best on it, at 4.88:1.

Hue familyOranges
Lightnessmedium-dark (56%)
Chromavivid (0.157)
Temperaturewarm
Nearest nameBrick Orange (#C14A09)
Black text4.29:1
White text4.88:1

Values

HEX#BF4D1F
RGBrgb(191, 77, 31)
HSLhsl(17, 72%, 44%)
OKLCHoklch(56.5% 0.157 40.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF4D1F 4.88:1 AA Lc -78.5 Fine for body text
Black text on #BF4D1F 4.29:1 AA large text Lc 31.0 Non-text elements, placeholder text
#BF4D1F text on white 4.88:1 AA Lc 73.1 Content text, not long reading
#BF4D1F text on black 4.29:1 AA large text Lc -28.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F7E6E0

    oklch(93.7% 0.02 40.5)

  3. Step 200

    200

    #F1D1C6

    oklch(88.5% 0.039 39.9)

  4. Step 300

    300

    #E9B29E

    oklch(80.9% 0.07 40.9)

  5. Step 400

    400

    #DC8769

    oklch(70.6% 0.113 40.1)

  6. Step 500

    500

    #D1663F

    oklch(63.1% 0.146 40.1)

  7. Step 600

    600 (this color)

    #BF4D1F

    oklch(56.5% 0.157 40.2)

  8. Step 700

    700

    #A23A0C

    oklch(49.1% 0.147 40)

  9. Step 800

    800

    #833110

    oklch(42.6% 0.121 39.9)

  10. Step 900

    900

    #6A2D16

    oklch(37.8% 0.094 40.3)

  11. Step 950

    950

    #3E1B0E

    oklch(27% 0.059 40.5)

Export this scale for Tailwind in the Tailwind colors tool

#BF4D1F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6E61170.154
Deuteranopia (no green cones)#897B1A0.142
Tritanopia (no blue cones)#D231440.072
Achromatopsia (no color)#7171710.158

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF4D1F

    #BF4D1F

    oklch(56.5% 0.157 40.2)

  • #0083A0

    #0083A0

    oklch(56.5% 0.103 220.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF4D1F

    #BF4D1F

    oklch(56.5% 0.157 40.2)

  • #BF4560

    #BF4560

    oklch(56.5% 0.157 10.3)

  • #A36700

    #A36700

    oklch(56.6% 0.122 70.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF4D1F

    #BF4D1F

    oklch(56.5% 0.157 40.2)

  • #008883

    #008883

    oklch(56.6% 0.098 190.2)

  • #0A78CE

    #0A78CE

    oklch(56.5% 0.158 250.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF4D1F

    #BF4D1F

    oklch(56.5% 0.157 40.2)

  • #008C5B

    #008C5B

    oklch(56.5% 0.128 160)

  • #6766CF

    #6766CF

    oklch(56.4% 0.158 280.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF4D1F

    #BF4D1F

    oklch(56.5% 0.157 40.2)

  • #568600

    #568600

    oklch(56.4% 0.152 130.2)

  • #0083A0

    #0083A0

    oklch(56.5% 0.103 220.6)

  • #9256BA

    #9256BA

    oklch(56.4% 0.158 310)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF4D1F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF4D1F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.