#BF4D0A

Closest named color: Burnt Orange (#C04E01). oklch(56.4% 0.161 43.6), rgb(191, 77, 10).

Aa

White text reads best on this color (4.90:1).

About this color

#BF4D0A is a medium-dark, vivid orange. In OKLCH its lightness is 56%, its chroma 0.161 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Orange (#C04E01), ΔE 0.004 away. White text reads best on it, at 4.90:1.

Hue familyOranges
Lightnessmedium-dark (56%)
Chromavivid (0.161)
Temperaturewarm
Nearest nameBurnt Orange (#C04E01)
Black text4.28:1
White text4.90:1

Values

HEX#BF4D0A
RGBrgb(191, 77, 10)
HSLhsl(22, 90%, 39%)
OKLCHoklch(56.4% 0.161 43.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF4D0A 4.90:1 AA Lc -78.6 Fine for body text
Black text on #BF4D0A 4.28:1 AA large text Lc 31.0 Non-text elements, placeholder text
#BF4D0A text on white 4.90:1 AA Lc 73.1 Content text, not long reading
#BF4D0A text on black 4.28:1 AA large text Lc -28.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF4F0

    oklch(97.2% 0.01 48.6)

  2. Step 100

    100

    #F7E6DF

    oklch(93.7% 0.021 43.9)

  3. Step 200

    200

    #F1D1C4

    oklch(88.4% 0.04 43.4)

  4. Step 300

    300

    #EAB29B

    oklch(80.9% 0.073 43.4)

  5. Step 400

    400

    #DD8863

    oklch(70.8% 0.116 44)

  6. Step 500

    500

    #D16736

    oklch(63.2% 0.148 43.7)

  7. Step 600

    600 (this color)

    #BF4D0A

    oklch(56.4% 0.161 43.6)

  8. Step 700

    700

    #A03D00

    oklch(49.1% 0.144 43.5)

  9. Step 800

    800

    #843202

    oklch(42.8% 0.124 43.7)

  10. Step 900

    900

    #6A2D0F

    oklch(37.7% 0.096 43.8)

  11. Step 950

    950

    #3E1B0B

    oklch(27% 0.061 43.8)

Export this scale for Tailwind in the Tailwind colors tool

#BF4D0A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6E61000.154
Deuteranopia (no green cones)#8A7A000.139
Tritanopia (no blue cones)#D22F420.080
Achromatopsia (no color)#7171710.162

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF4D0A

    #BF4D0A

    oklch(56.4% 0.161 43.6)

  • #0082A3

    #0082A3

    oklch(56.3% 0.106 223.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF4D0A

    #BF4D0A

    oklch(56.4% 0.161 43.6)

  • #C14359

    #C14359

    oklch(56.4% 0.161 13.6)

  • #9F6900

    #9F6900

    oklch(56.4% 0.12 73.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF4D0A

    #BF4D0A

    oklch(56.4% 0.161 43.6)

  • #008786

    #008786

    oklch(56.4% 0.096 193.8)

  • #1D76D1

    #1D76D1

    oklch(56.5% 0.161 253.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF4D0A

    #BF4D0A

    oklch(56.4% 0.161 43.6)

  • #008B61

    #008B61

    oklch(56.3% 0.121 163.4)

  • #6C63CF

    #6C63CF

    oklch(56.3% 0.161 283.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF4D0A

    #BF4D0A

    oklch(56.4% 0.161 43.6)

  • #4B8800

    #4B8800

    oklch(56.3% 0.161 133.7)

  • #0082A3

    #0082A3

    oklch(56.3% 0.106 223.8)

  • #9753B7

    #9753B7

    oklch(56.4% 0.162 313.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF4D0A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF4D0A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.