#BF4C2D

Closest named color: Brick Orange (#C14A09). oklch(56.5% 0.155 35.9), rgb(191, 76, 45).

Aa

White text reads best on this color (4.89:1).

About this color

#BF4C2D is a medium-dark, vivid red. In OKLCH its lightness is 56%, its chroma 0.155 and its hue 36°. Its hue sits on the warm side of the wheel. The nearest named color is Brick Orange (#C14A09), ΔE 0.020 away. White text reads best on it, at 4.89:1.

Hue familyReds
Lightnessmedium-dark (56%)
Chromavivid (0.155)
Temperaturewarm
Nearest nameBrick Orange (#C14A09)
Black text4.28:1
White text4.89:1

Values

HEX#BF4C2D
RGBrgb(191, 76, 45)
HSLhsl(13, 62%, 46%)
OKLCHoklch(56.5% 0.155 35.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF4C2D 4.89:1 AA Lc -78.6 Fine for body text
Black text on #BF4C2D 4.28:1 AA large text Lc 30.9 Non-text elements, placeholder text
#BF4C2D text on white 4.89:1 AA Lc 73.1 Content text, not long reading
#BF4C2D text on black 4.28:1 AA large text Lc -28.5 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F7E6E1

    oklch(93.7% 0.02 37)

  3. Step 200

    200

    #F1D1C8

    oklch(88.5% 0.038 36.2)

  4. Step 300

    300

    #EAB1A2

    oklch(80.9% 0.07 35.2)

  5. Step 400

    400

    #DD866F

    oklch(70.7% 0.113 35.6)

  6. Step 500

    500

    #D16549

    oklch(63.1% 0.143 35.6)

  7. Step 600

    600 (this color)

    #BF4C2D

    oklch(56.5% 0.155 35.9)

  8. Step 700

    700

    #A23A1D

    oklch(49.2% 0.144 36)

  9. Step 800

    800

    #83311A

    oklch(42.7% 0.119 36.3)

  10. Step 900

    900

    #6A2C1C

    oklch(37.7% 0.093 35.6)

  11. Step 950

    950

    #3E1A11

    oklch(26.9% 0.059 35.2)

Export this scale for Tailwind in the Tailwind colors tool

#BF4C2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6C61290.156
Deuteranopia (no green cones)#887A290.143
Tritanopia (no blue cones)#D231460.065
Achromatopsia (no color)#7171710.156

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF4C2D

    #BF4C2D

    oklch(56.5% 0.155 35.9)

  • #00849B

    #00849B

    oklch(56.5% 0.1 215.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF4C2D

    #BF4C2D

    oklch(56.5% 0.155 35.9)

  • #BD4668

    #BD4668

    oklch(56.5% 0.155 5.9)

  • #A76400

    #A76400

    oklch(56.5% 0.126 65.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF4C2D

    #BF4C2D

    oklch(56.5% 0.155 35.9)

  • #00887E

    #00887E

    oklch(56.4% 0.099 185.8)

  • #007BC5

    #007BC5

    oklch(56.5% 0.145 245.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF4C2D

    #BF4C2D

    oklch(56.5% 0.155 35.9)

  • #008D52

    #008D52

    oklch(56.6% 0.138 155.9)

  • #5F69CF

    #5F69CF

    oklch(56.4% 0.155 276)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF4C2D

    #BF4C2D

    oklch(56.5% 0.155 35.9)

  • #618400

    #618400

    oklch(56.6% 0.144 126)

  • #00849B

    #00849B

    oklch(56.5% 0.1 215.7)

  • #8D59BD

    #8D59BD

    oklch(56.5% 0.155 306.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF4C2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF4C2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.