#BF3D4A

Closest named color: Dull Red (#BB3F3F). oklch(55.1% 0.165 18.8), rgb(191, 61, 74).

Aa

White text reads best on this color (5.27:1).

About this color

#BF3D4A is a medium-dark, vivid red. In OKLCH its lightness is 55%, its chroma 0.165 and its hue 19°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Red (#BB3F3F), ΔE 0.017 away. White text reads best on it, at 5.27:1.

Hue familyReds
Lightnessmedium-dark (55%)
Chromavivid (0.165)
Temperaturewarm
Nearest nameDull Red (#BB3F3F)
Black text3.98:1
White text5.27:1

Values

HEX#BF3D4A
RGBrgb(191, 61, 74)
HSLhsl(354, 52%, 49%)
OKLCHoklch(55.1% 0.165 18.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF3D4A 5.27:1 AA Lc -80.6 Fine for body text
Black text on #BF3D4A 3.98:1 AA large text Lc 28.9 Dividers and decoration only
#BF3D4A text on white 5.27:1 AA Lc 75.2 Fine for body text
#BF3D4A text on black 3.98:1 AA large text Lc -26.5 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F3

    oklch(97.1% 0.01 17.3)

  2. Step 100

    100

    #F8E4E4

    oklch(93.5% 0.022 17.6)

  3. Step 200

    200

    #F4CFCE

    oklch(88.6% 0.042 19.8)

  4. Step 300

    300

    #EDAEAE

    oklch(80.9% 0.074 18.8)

  5. Step 400

    400

    #E18183

    oklch(70.8% 0.119 19.2)

  6. Step 500

    500

    #D65D64

    oklch(63.2% 0.153 19)

  7. Step 600

    600 (this color)

    #BF3D4A

    oklch(55.1% 0.165 18.8)

  8. Step 700

    700

    #A62F3D

    oklch(49.1% 0.154 18.5)

  9. Step 800

    800

    #872932

    oklch(42.7% 0.128 19)

  10. Step 900

    900

    #6D272C

    oklch(37.8% 0.1 19)

  11. Step 950

    950

    #40181A

    oklch(27.1% 0.063 19.2)

Export this scale for Tailwind in the Tailwind colors tool

#BF3D4A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5F5A4A0.181
Deuteranopia (no green cones)#8076470.166
Tritanopia (no blue cones)#D11E430.043
Achromatopsia (no color)#6C6C6C0.167

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF3D4A

    #BF3D4A

    oklch(55.1% 0.165 18.8)

  • #008286

    #008286

    oklch(55.1% 0.094 198.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF3D4A

    #BF3D4A

    oklch(55.1% 0.165 18.8)

  • #B33F81

    #B33F81

    oklch(55% 0.165 348.7)

  • #B45100

    #B45100

    oklch(55.2% 0.148 48.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF3D4A

    #BF3D4A

    oklch(55.1% 0.165 18.8)

  • #008666

    #008666

    oklch(55.1% 0.111 168.6)

  • #007DA4

    #007DA4

    oklch(55.1% 0.108 228.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF3D4A

    #BF3D4A

    oklch(55.1% 0.165 18.8)

  • #358711

    #358711

    oklch(55.1% 0.165 138.8)

  • #2D6ED0

    #2D6ED0

    oklch(55% 0.165 258.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF3D4A

    #BF3D4A

    oklch(55.1% 0.165 18.8)

  • #787600

    #787600

    oklch(55% 0.119 108.6)

  • #008286

    #008286

    oklch(55.1% 0.094 198.6)

  • #715BCB

    #715BCB

    oklch(55% 0.167 288.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF3D4A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF3D4A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.