#BF3C36

Closest named color: Dull Red (#BB3F3F). oklch(54.6% 0.168 26.9), rgb(191, 60, 54).

Aa

White text reads best on this color (5.36:1).

About this color

#BF3C36 is a medium-dark, vivid red. In OKLCH its lightness is 55%, its chroma 0.168 and its hue 27°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Red (#BB3F3F), ΔE 0.012 away. White text reads best on it, at 5.36:1.

Hue familyReds
Lightnessmedium-dark (55%)
Chromavivid (0.168)
Temperaturewarm
Nearest nameDull Red (#BB3F3F)
Black text3.91:1
White text5.36:1

Values

HEX#BF3C36
RGBrgb(191, 60, 54)
HSLhsl(3, 56%, 48%)
OKLCHoklch(54.6% 0.168 26.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF3C36 5.36:1 AA Lc -81.0 Fine for body text
Black text on #BF3C36 3.91:1 AA large text Lc 28.4 Dividers and decoration only
#BF3C36 text on white 5.36:1 AA Lc 75.6 Fine for body text
#BF3C36 text on black 3.91:1 AA large text Lc -26.1 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F2

    oklch(97.1% 0.01 25.1)

  2. Step 100

    100

    #F8E5E2

    oklch(93.6% 0.021 28.3)

  3. Step 200

    200

    #F4CFCA

    oklch(88.5% 0.042 27)

  4. Step 300

    300

    #EEAEA6

    oklch(80.8% 0.076 26.9)

  5. Step 400

    400

    #E28177

    oklch(70.6% 0.121 26.8)

  6. Step 500

    500

    #D75E54

    oklch(63.1% 0.155 27.1)

  7. Step 600

    600 (this color)

    #BF3C36

    oklch(54.6% 0.168 26.9)

  8. Step 700

    700

    #A7302B

    oklch(49% 0.156 27)

  9. Step 800

    800

    #882925

    oklch(42.7% 0.13 26.6)

  10. Step 900

    900

    #6D2723

    oklch(37.6% 0.101 26.3)

  11. Step 950

    950

    #401815

    oklch(26.9% 0.063 26.5)

Export this scale for Tailwind in the Tailwind colors tool

#BF3C36 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6159340.180
Deuteranopia (no green cones)#8275320.164
Tritanopia (no blue cones)#D2133C0.053
Achromatopsia (no color)#6B6B6B0.169

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF3C36

    #BF3C36

    oklch(54.6% 0.168 26.9)

  • #007F8C

    #007F8C

    oklch(54.5% 0.094 207.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF3C36

    #BF3C36

    oklch(54.6% 0.168 26.9)

  • #B83A72

    #B83A72

    oklch(54.7% 0.169 357)

  • #A85800

    #A85800

    oklch(54.5% 0.132 56.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF3C36

    #BF3C36

    oklch(54.6% 0.168 26.9)

  • #00836F

    #00836F

    oklch(54.5% 0.101 177)

  • #0079AD

    #0079AD

    oklch(54.6% 0.12 237.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF3C36

    #BF3C36

    oklch(54.6% 0.168 26.9)

  • #00882F

    #00882F

    oklch(54.6% 0.163 146.9)

  • #4467D1

    #4467D1

    oklch(54.6% 0.168 267)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF3C36

    #BF3C36

    oklch(54.6% 0.168 26.9)

  • #6C7900

    #6C7900

    oklch(54.6% 0.126 117)

  • #007F8C

    #007F8C

    oklch(54.5% 0.094 207.3)

  • #7D55C5

    #7D55C5

    oklch(54.7% 0.168 297)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF3C36, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF3C36 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.