#BF2D4B

Closest named color: Ruby (#CA0147). oklch(53.5% 0.181 14.6), rgb(191, 45, 75).

Aa

White text reads best on this color (5.68:1).

About this color

#BF2D4B is a medium-dark, vivid red. In OKLCH its lightness is 54%, its chroma 0.181 and its hue 15°. Its hue sits on the warm side of the wheel. The nearest named color is Ruby (#CA0147), ΔE 0.032 away. White text reads best on it, at 5.68:1.

Hue familyReds
Lightnessmedium-dark (54%)
Chromavivid (0.181)
Temperaturewarm
Nearest nameRuby (#CA0147)
Black text3.69:1
White text5.68:1

Values

HEX#BF2D4B
RGBrgb(191, 45, 75)
HSLhsl(348, 62%, 46%)
OKLCHoklch(53.5% 0.181 14.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF2D4B 5.68:1 AA Lc -82.4 Fine for body text
Black text on #BF2D4B 3.69:1 AA large text Lc 27.0 Dividers and decoration only
#BF2D4B text on white 5.68:1 AA Lc 77.1 Fine for body text
#BF2D4B text on black 3.69:1 AA large text Lc -24.7 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FDF3F3

    oklch(97.2% 0.011 17.3)

  2. Step 100

    100

    #F9E4E5

    oklch(93.6% 0.023 14.3)

  3. Step 200

    200

    #F6CED0

    oklch(88.6% 0.045 14.6)

  4. Step 300

    300

    #F1ABB0

    oklch(80.9% 0.083 14.3)

  5. Step 400

    400

    #E67C87

    oklch(70.7% 0.131 14.4)

  6. Step 500

    500

    #DB5669

    oklch(63.1% 0.167 14.7)

  7. Step 600

    600 (this color)

    #BF2D4B

    oklch(53.5% 0.181 14.6)

  8. Step 700

    700

    #AB2541

    oklch(49.1% 0.169 14.8)

  9. Step 800

    800

    #8B2236

    oklch(42.8% 0.14 14.8)

  10. Step 900

    900

    #70222F

    oklch(37.7% 0.11 14.4)

  11. Step 950

    950

    #42151C

    oklch(27% 0.07 13.7)

Export this scale for Tailwind in the Tailwind colors tool

#BF2D4B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#56534B0.201
Deuteranopia (no green cones)#7B72470.185
Tritanopia (no blue cones)#D1003A0.041
Achromatopsia (no color)#6767670.183

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF2D4B

    #BF2D4B

    oklch(53.5% 0.181 14.6)

  • #007E7D

    #007E7D

    oklch(53.7% 0.092 193.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF2D4B

    #BF2D4B

    oklch(53.5% 0.181 14.6)

  • #B03386

    #B03386

    oklch(53.5% 0.182 344.3)

  • #B24700

    #B24700

    oklch(53.4% 0.154 44.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF2D4B

    #BF2D4B

    oklch(53.5% 0.181 14.6)

  • #00815C

    #00815C

    oklch(53.4% 0.113 164.7)

  • #007999

    #007999

    oklch(53.6% 0.101 224.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF2D4B

    #BF2D4B

    oklch(53.5% 0.181 14.6)

  • #428000

    #428000

    oklch(53.7% 0.156 134.7)

  • #006BCF

    #006BCF

    oklch(53.5% 0.175 254.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF2D4B

    #BF2D4B

    oklch(53.5% 0.181 14.6)

  • #787000

    #787000

    oklch(53.5% 0.113 104.6)

  • #007E7D

    #007E7D

    oklch(53.7% 0.092 193.8)

  • #6656D0

    #6656D0

    oklch(53.6% 0.181 284.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF2D4B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF2D4B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.