#BF2D21

Closest named color: Dull Red (#BB3F3F). oklch(52.9% 0.184 29.4), rgb(191, 45, 33).

Aa

White text reads best on this color (5.81:1).

About this color

#BF2D21 is a medium-dark, vivid red. In OKLCH its lightness is 53%, its chroma 0.184 and its hue 29°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Red (#BB3F3F), ΔE 0.033 away. White text reads best on it, at 5.81:1.

Hue familyReds
Lightnessmedium-dark (53%)
Chromavivid (0.184)
Temperaturewarm
Nearest nameDull Red (#BB3F3F)
Black text3.61:1
White text5.81:1

Values

HEX#BF2D21
RGBrgb(191, 45, 33)
HSLhsl(5, 71%, 44%)
OKLCHoklch(52.9% 0.184 29.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF2D21 5.81:1 AA Lc -82.9 Fine for body text
Black text on #BF2D21 3.61:1 AA large text Lc 26.5 Dividers and decoration only
#BF2D21 text on white 5.81:1 AA Lc 77.6 Fine for body text
#BF2D21 text on black 3.61:1 AA large text Lc -24.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #FAE4E1

    oklch(93.6% 0.025 26.9)

  3. Step 200

    200

    #F6CEC8

    oklch(88.4% 0.046 28)

  4. Step 300

    300

    #F2ADA2

    oklch(81% 0.083 29.1)

  5. Step 400

    400

    #E77E6F

    oklch(70.6% 0.132 29.3)

  6. Step 500

    500

    #DD5848

    oklch(63.1% 0.17 29.5)

  7. Step 600

    600 (this color)

    #BF2D21

    oklch(52.9% 0.184 29.4)

  8. Step 700

    700

    #AD271D

    oklch(49.1% 0.172 29.2)

  9. Step 800

    800

    #8C231A

    oklch(42.6% 0.142 29.2)

  10. Step 900

    900

    #71241B

    oklch(37.8% 0.111 29.8)

  11. Step 950

    950

    #421611

    oklch(26.9% 0.07 29)

Export this scale for Tailwind in the Tailwind colors tool

#BF2D21 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5B511E0.197
Deuteranopia (no green cones)#7F71190.179
Tritanopia (no blue cones)#D3002C0.047
Achromatopsia (no color)#6565650.186

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF2D21

    #BF2D21

    oklch(52.9% 0.184 29.4)

  • #007A88

    #007A88

    oklch(53% 0.091 208.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF2D21

    #BF2D21

    oklch(52.9% 0.184 29.4)

  • #B82A68

    #B82A68

    oklch(52.9% 0.183 359.5)

  • #9F5600

    #9F5600

    oklch(52.9% 0.125 59)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF2D21

    #BF2D21

    oklch(52.9% 0.184 29.4)

  • #007D6D

    #007D6D

    oklch(52.8% 0.096 179.7)

  • #0073A9

    #0073A9

    oklch(52.9% 0.12 239.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF2D21

    #BF2D21

    oklch(52.9% 0.184 29.4)

  • #008238

    #008238

    oklch(53% 0.148 149.5)

  • #435ED4

    #435ED4

    oklch(53% 0.184 269.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF2D21

    #BF2D21

    oklch(52.9% 0.184 29.4)

  • #647500

    #647500

    oklch(53% 0.125 119.3)

  • #007A88

    #007A88

    oklch(53% 0.091 208.8)

  • #7D49C4

    #7D49C4

    oklch(52.8% 0.184 299.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF2D21, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF2D21 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.