#BF2D14

Closest named color: Sinopia (#BB3E03). oklch(52.8% 0.186 32.1), rgb(191, 45, 20).

Aa

White text reads best on this color (5.83:1).

About this color

#BF2D14 is a medium-dark, vivid red. In OKLCH its lightness is 53%, its chroma 0.186 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Sinopia (#BB3E03), ΔE 0.029 away. White text reads best on it, at 5.83:1.

Hue familyReds
Lightnessmedium-dark (53%)
Chromavivid (0.186)
Temperaturewarm
Nearest nameSinopia (#BB3E03)
Black text3.60:1
White text5.83:1

Values

HEX#BF2D14
RGBrgb(191, 45, 20)
HSLhsl(9, 81%, 41%)
OKLCHoklch(52.8% 0.186 32.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF2D14 5.83:1 AA Lc -82.9 Fine for body text
Black text on #BF2D14 3.60:1 AA large text Lc 26.4 Dividers and decoration only
#BF2D14 text on white 5.83:1 AA Lc 77.6 Fine for body text
#BF2D14 text on black 3.60:1 AA large text Lc -24.1 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #FAE4E0

    oklch(93.6% 0.025 29.9)

  3. Step 200

    200

    #F6CFC6

    oklch(88.5% 0.046 33.2)

  4. Step 300

    300

    #F2AD9F

    oklch(80.9% 0.084 31.8)

  5. Step 400

    400

    #E87F6A

    oklch(70.8% 0.134 32.4)

  6. Step 500

    500

    #DD5941

    oklch(63.1% 0.17 32.3)

  7. Step 600

    600 (this color)

    #BF2D14

    oklch(52.8% 0.186 32.1)

  8. Step 700

    700

    #AD2811

    oklch(49.1% 0.173 32.1)

  9. Step 800

    800

    #8D2412

    oklch(42.8% 0.143 32.2)

  10. Step 900

    900

    #712417

    oklch(37.7% 0.112 32)

  11. Step 950

    950

    #43160F

    oklch(27% 0.072 31.1)

Export this scale for Tailwind in the Tailwind colors tool

#BF2D14 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5B500D0.198
Deuteranopia (no green cones)#7F71060.179
Tritanopia (no blue cones)#D3002A0.050
Achromatopsia (no color)#6565650.187

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF2D14

    #BF2D14

    oklch(52.8% 0.186 32.1)

  • #00798A

    #00798A

    oklch(52.9% 0.092 211.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF2D14

    #BF2D14

    oklch(52.8% 0.186 32.1)

  • #BA2763

    #BA2763

    oklch(52.8% 0.186 1.9)

  • #9C5800

    #9C5800

    oklch(52.8% 0.122 61.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF2D14

    #BF2D14

    oklch(52.8% 0.186 32.1)

  • #007D6F

    #007D6F

    oklch(52.9% 0.095 181.5)

  • #0072AD

    #0072AD

    oklch(52.9% 0.125 242)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF2D14

    #BF2D14

    oklch(52.8% 0.186 32.1)

  • #008140

    #008140

    oklch(52.8% 0.139 152)

  • #495BD4

    #495BD4

    oklch(52.7% 0.186 272)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF2D14

    #BF2D14

    oklch(52.8% 0.186 32.1)

  • #5F7600

    #5F7600

    oklch(52.8% 0.128 122.1)

  • #00798A

    #00798A

    oklch(52.9% 0.092 211.7)

  • #8147C2

    #8147C2

    oklch(52.9% 0.185 302.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF2D14, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF2D14 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.