#BF1C64

Closest named color: Ruby (#CA0147). oklch(53% 0.199 1.5), rgb(191, 28, 100).

Aa

White text reads best on this color (5.88:1).

About this color

#BF1C64 is a medium-dark, vivid red. In OKLCH its lightness is 53%, its chroma 0.199 and its hue 1°. Its hue sits on the warm side of the wheel. The nearest named color is Ruby (#CA0147), ΔE 0.046 away. White text reads best on it, at 5.88:1.

Hue familyReds
Lightnessmedium-dark (53%)
Chromavivid (0.199)
Temperaturewarm
Nearest nameRuby (#CA0147)
Black text3.56:1
White text5.88:1

Values

HEX#BF1C64
RGBrgb(191, 28, 100)
HSLhsl(333, 74%, 43%)
OKLCHoklch(53% 0.199 1.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BF1C64 5.88:1 AA Lc -83.0 Fine for body text
Black text on #BF1C64 3.56:1 AA large text Lc 26.4 Dividers and decoration only
#BF1C64 text on white 5.88:1 AA Lc 77.7 Fine for body text
#BF1C64 text on black 3.56:1 AA large text Lc -24.1 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FDF2F5

    oklch(97.1% 0.012 358.8)

  2. Step 100

    100

    #FAE3E8

    oklch(93.6% 0.026 2.8)

  3. Step 200

    200

    #F7CCD7

    oklch(88.5% 0.05 1.1)

  4. Step 300

    300

    #F2A9BC

    oklch(81% 0.089 2.2)

  5. Step 400

    400

    #E8779A

    oklch(70.7% 0.144 1.8)

  6. Step 500

    500

    #DD4E82

    oklch(63.1% 0.183 1.5)

  7. Step 600

    600 (this color)

    #BF1C64

    oklch(53% 0.199 1.5)

  8. Step 700

    700

    #AC1759

    oklch(49% 0.185 1.6)

  9. Step 800

    800

    #8C1949

    oklch(42.7% 0.153 1.6)

  10. Step 900

    900

    #711D3D

    oklch(37.7% 0.12 1.7)

  11. Step 950

    950

    #421324

    oklch(26.9% 0.075 1.1)

Export this scale for Tailwind in the Tailwind colors tool

#BF1C64 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4851650.227
Deuteranopia (no green cones)#736F600.202
Tritanopia (no blue cones)#D0003F0.061
Achromatopsia (no color)#6464640.201

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BF1C64

    #BF1C64

    oklch(53% 0.199 1.5)

  • #007E70

    #007E70

    oklch(53.2% 0.096 181.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BF1C64

    #BF1C64

    oklch(53% 0.199 1.5)

  • #A82E9E

    #A82E9E

    oklch(53% 0.199 331.6)

  • #C52308

    #C52308

    oklch(53.1% 0.199 31.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BF1C64

    #BF1C64

    oklch(53% 0.199 1.5)

  • #00823F

    #00823F

    oklch(53.1% 0.141 151.5)

  • #007A8A

    #007A8A

    oklch(53.1% 0.092 210.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BF1C64

    #BF1C64

    oklch(53% 0.199 1.5)

  • #617600

    #617600

    oklch(53% 0.127 121.2)

  • #0073AD

    #0073AD

    oklch(53.1% 0.125 241.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BF1C64

    #BF1C64

    oklch(53% 0.199 1.5)

  • #836900

    #836900

    oklch(53.1% 0.109 91.7)

  • #007E70

    #007E70

    oklch(53.2% 0.096 181.5)

  • #475ADD

    #475ADD

    oklch(53.1% 0.199 271.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BF1C64, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BF1C64 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.